Tabletop Simulator

Tabletop Simulator

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Scripting Example - Interactable
   
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Assets: Scripting
Etiketler: Templates
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4 Ağu 2016 @ 9:45
4 Ağu 2016 @ 10:02
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Scripting Example - Interactable

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Example demonstrating looping through a table and making the objects non-interactable. This stops the objects from being able to be manipulated by anyone playing. Great for custom tables, background props, game boards, etc.

API and Scripting documentation can be found on the Berserk Games website: http://berserk-games.com/knowledgebase/scripting/

All feedback and suggestions regarding scripting and the API are welcome and should be posted on our official forums. http://www.berserk-games.com/forums/showthread.php?1869-Scripting-Features-amp-Improvements
3 Yorum
SamuraiStickman 29 Tem 2018 @ 9:21 
This is excellent. I was looking for this for a long time.
javierfuentes 26 Eki 2016 @ 6:25 
Thank you
AngelOfHell 6 Ağu 2016 @ 17:34 
I found a bug. if the locked item is stackable, to unlock it just stack another on top and they become both moveable even after separating them.and the locked objects can still be pushed around.