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Bir çeviri sorunu bildirin
One note toward even more realism I'd like to make in case you're ever looking to 3.0 it, is that the very bottoms of the trees in real life are fairly dark grey and heavily textured with barely any silvery bits (think small-ish chunks between cracks) still showing while the tops of the trunks and branches are more of a smooth (if flaky) pure white with just dots and thin slashes of dark bark showing here and there. The same way the Scots Pine is more grey on the bottom and brighter orange toward the top, but not dark quite as high up and the change is a pretty smooth gradient.
It's definitely not a problem, but if the bottoms of the trees were darker it would help cut down the slightly cartoonish effect the pure white trunks have against the in-game grass texture.