XCOM 2
231 oy
[WOTC] Sectoid Commander
   
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77.392 MB
7 Kas 2018 @ 14:46
14 Kas 2018 @ 12:10
3 Değişiklik Notu ( görüntüle )

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[WOTC] Sectoid Commander

Açıklama
Alien Elite Pack

The Sectoid Commander is a strong Psi unit with high Will that uses a powerful vortex to cause insanity in their enemies.

== Abilities ==
-MindSpin Vortex: Debilitating telepathic attack that inflicts different negative conditions, including mental control. Create a vortex around the target that can inflict the same effects and do 2 damage
-Mass reanimation: Reanimate all nearby dead organics, turning them into zombies.

== Stats ==
Aim: 80
HP: 12/14/15/16
Weapon: 4-5 (+1 than normal sectoid)


== When he appears? ==
He can be a leader at forcelevel 8.
He can be a follower at forcelevel 14.
He can follow: Archon,Andromedon,Gatekeeper, SpectreM2 and MutonElite (if you have it).
Normal Sectoid will appears less in late game in favour of SectoidCommander

== Compatibility ==
This mod should be compatible with any mod.

== Thank to ==
Pavonis Interactive: This mod uses the model from the Long War Alien Pack.

59 Yorum
ShinyNobody 4 Haz 2022 @ 7:40 
Is there a way to limit the resourection? it is an dumb when he resurects like 20 lost. if i could at least headshot these okay but so it is redicoulus.
XpanD 27 Ağu 2021 @ 8:33 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up, had a good bit of fun putting these in the ground. (and they led to some pretty hairy moments, head shape-related pun not intended)
D00f 14 Eki 2020 @ 14:00 
big brain sectoid
Knight of Spear 29 Ağu 2020 @ 2:32 
this mod makes sectoid too OP. Reanimate up to 5 enemies wtf
Cyberwolf 26 May 2020 @ 20:24 
Ah yes Ballsack Sectiods cool mod though .
Enigmatic 13 May 2020 @ 22:39 
I think in Xcom 1 the corpse had some good upgrades ;)
ssomchay85 18 Nis 2020 @ 19:19 
Well I think I understand Sectoid heiarchy a little bit more now.When a sectoid gets a brain tumor they make him a commander!
DukeBurger 25 Şub 2020 @ 4:09 
Encountered a weird visual bug , when the sectoid commander rises bunch of zombies if you reload a save the commander is in invisible and all the zombies use the commander skin
Rtma Eros Paragon 19 Haz 2019 @ 6:24 
Oh this guy is fun with Lost on the map, kill him or suffer a horde of revived Lost Psi Zombies...
biofail 10 May 2019 @ 9:03 
Hello are these save game compatible? I am using a mod that prevents alien pods from being all the same so as a result I don't even encounter Sectoids anymore.