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Thanks man!
I am not 100% sure cuz i wrote the script long time ago and i don't remember the details but i think if you delete the object everything else goes away.
As for the distance you need to find the part of the script where i select the random position, i think the value was 1500 m, replace that with desired value.
Yes, if you want check out these missions or the those from TANOA In Black, to see examples
https://steamcommunity.com/sharedfiles/filedetails/?id=919328329
Would I need to combine all the init.sqf(s) and destription.ext(s) into one init and description?
You can use as many scripts as you want in a mission, you need the sounds and scripts files under your mission.
Yeah, i still do stuff in Arma in my limited spare time, currently i work on this project
https://www.youtube.com/c/DanTronic/videos
Thanks mate! Is not so easy to edit the effect and the way it looks depends on light and terrain since they have different settings. So you would need to tweak it specifically for time of the day and the terrain you want to use it on. In principle you have to look into setParticleParams' array and tweak the values for alpha channels which is contained in color's array, is the last value in it. For instance you have this array for color [1,0.5,1, 0.3] in this 0.3 is the value for the alpha channel.