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รายงานปัญหาเกี่ยวกับการแปลภาษา
The ONLY viable fix (for me) was to copy the character to the pool, create a new toon and duplicate their stats in the terminal, finally using the pool to duplicate their gear/looks.
Then remove this mod, and use the 'get rid of missing mods" by @sq_paradox to clean up the error messages.
It was doubly annoying as it always happened to my best Psionics...which of course is Murphy's Law AND expected as those would be the troops most likely to use this type of armor.
The net result is everytime this armour is put on and taken off, the unit looses 25 Will. This can end up with a soldier having max negative will, but a current score of 1 (minimum current will). The game gets confused as this state should never happen and decides the unit is shaken until recovered (which also can't happen as it can't recover from 1 to -x)
IIRC the bonus values are in the config and if you don't mind missing out on the will bonus you can set the value to 0, which effectively negates the problem.
You could also try using the Additional Soldier Console commands to fix any broken units with the "SetSelectedSoldiersStat eStat_Will ## true" command, but I've never tried that personally.
(Bugfix/QOL/UI/Uniforms/Maps/Enemies...pretty much the gamut.) I've tried to bisect this and NOTHING shows up as a conflict either with AML or anything else that I can easily determine. The 375 work very well and the ONLY real gotchas I've come across are the ever increasing save bug and this one.
This one? The soldier is tired, gets to the point of being ready and then instead of going 'ready' they go perma-shaken. It might have something to do with whether they have that armor on in the barracks, but by that time it is too late to fix without deleting the affected trooper and just rebuilding a new toon via terminal and character pool.
This issue has happened to me in three campaigns and happens when the mod is installed. I have zero issues with perma-shaken soldiers when NOT using this mod.
I too would like this fixed as I liked the armor, but I don't miss it...nor do I miss perma-shaken soldiers.
The fix from @SoundwaveSuperior will ONLY work if the solder hasn't been revitalized. If you have previously done that, there are only one or two missions that might work (Avenger Base defense comes to mind...but if you've already done that mission, it is scrub and remake.)
Your fix work but it is painful to keep your soldier waiting for that kind of mission...