ARK: Survival Evolved

ARK: Survival Evolved

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Structures Plus (Open Source)
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Content Types: Mod, Structures, Rebalancing
檔案大小
發佈於
更新時間
57.132 MB
2016 年 7 月 25 日 下午 7:40
3 月 11 日 下午 6:13
86 項更新註記 (檢視)

訂閱以下載
Structures Plus (Open Source)

描述
Building Features:

- Continuous structure placement (structures queue without having to press your hotbar)
- Stackable foundations
- Ceilings snap flush with foundations
- Crop plots snap to foundations & ceilings
- Sloped walls can snap to the bottom of walls & ceilings
- Foundations can snap to ceilings if there is ground support (ie other side of bridge)
- Gateways snap in line with fence foundations
- Storage boxes snap to each other
- Wires & pipes can be hidden & vertical are only 1 wall high
- Numerous snap points cleaned up

Quality of Life:

- All noisy structures are silent
- All crafting stations can be locked & pin coded
- All gas only structures can also use electricity
- All gates, doors & trapdoors can auto open & close
- Map specific engrams are enabled on all maps
- Vanilla engrams can be replaced by their S+ counterpart, drastically reducing engram count without engram screen lag

"Integrated Resource Pulling"
Resource pulling directly integrated into the ARK inventory UI so its available in everything! All dinos, structures & yourself. Pull specific resources, pull enough to craft a certain number of the selected blueprint or enough to repair the selected item.

Updated Structures

- Fence Foundations (new snap points, provide foundation support)
- Pillars (3 sizes: 1, 3 & 5 walls high, do not protrude through ceilings)
- Ladders (can be locked to tribe only, instant climb via config)
- Ramps (1 wall high by 1 foundation long, railings can be snapped to the edges, stair model variant)
- Railings (when snapped to ramp uses a sloped model)
- Staircases (1 wall high with a 90 degree twist, can flip direction via radial menu)
- Feeding Trough (adjustable range config, can set specific dino types to feed)
- Standing & Wall Torch (doesn't use fuel, flame can be dyed, automatically turns on/off)
- Domesticated Bee Hive (doesn't harm players, will water nearby crop plots)
- Elevators (tracks resized to 1 wall tall, platforms to 1x1, 3x2 & 5x3, can set stops, better snapping to foundations)
- Electrical Outlet (can be hidden, sparks disabled & connecting wires hidden)
- Industrial Grinder (turn on/off in inventory, can grind/craft all at once, can make map specific resources)
- Air Conditioner (thinner, more powerful, larger range & can snap to window walls)
- Tek Transmitter (allows teleportation to boss arenas, can display the level, location & stat allocation of any dino on the map)
- Tek Generator (can be placed on rafts/saddles)
- Tek Teleporter (smaller model, adjustable teleportation radius, can be placed on rafts/saddles)
- Tek Shield Generator (can be powered by a tek gen, destroying shield doesn't destroy structure, shield respawns 1 hour after destruction & regens health 10 min after taking damage, radiation protection & provides gravity in Lunar biomes)
- Cloning Chamber (keeps imprint & assigned stat points)
- Underwater Compartment (resized, removed internal pillars, snap points for walls & ceilings, flood/drain on demand, doesnt require power, can be placed on rafts/saddles & land, radiation protection, sloped version)
- Tek Leash (can hide radius circle, removed pulsing red ring, doesn't require power, dinos won't get stuck on border)
- Taxidermy Bases (snaps to floors/ceiling/roofs, can change/remove base, change rotation after placement, hide flyer support pole & adjust scale)
- Tek Bridge (thinner model, placeable on structures, can connect tree platforms)

Unique Structures

- Tree & Cliff platforms with snap points
- Custom set of structures that complement platforms (wedges, gates, etc)
- Adjustable Ocean Platforms (snap together & have 15 different variations)
- A set of platforms for saddles that have snap points
- Full Glass tier (metal strength, greenhouse effect, adjustable transparency & up to 16 model variations each)
- Tek Glass Wall/Ceiling/Roof (adjustable transparency, greenhouse effect)
- Internal Pipes & Wires (snaps invisibly to foundations, ceilings, walls & pillars)
- Dynamic Pillars (adjustable length, angle & thickness)
- Dynamic Gates & Gateways (choose size during placement, up to 12 walls high or wide)
- Seamless Crop Plot (square/triangle, can toggle visibility of sides)
- Expanded set of hatchframes (4x4 & sloped variants)
- Dedicated Storage Intake (deposits resources from you to any nearby S+ Dedicated Storages)
- Tek Storage (snaps to foundations/ceilings, can label sides, holds anything)
- 6 auto turrets (Flamethrower, Tranq, Minigun, Ballista, Cannon & Rocket)
- Blueprint Maker (turns any structure into a blueprint)
- Converter (converts any vanilla item to its S+ counterpart & vica versa)
- Multi Lamp (attachs to any surface, adjustable color & intensity, automatically turns on/off, can have a secondary color set to make it blink)
- Item Aggregator (collects & distributes from & to nearly everything)
- Item Collector, Farmer, Gardener & Hatchery
- Nanny (feeding trough for babies, imprints nearby dinos to match their maturation)
- Hitching Post (prevents any attached dino from moving even if set to wander, boosts mating & gestation)
- Mannequin (fully customizable character, can equip armor & pose)
- Tek Elevator (instantly teleports you up/down, has triangle version)
- Repulser Pad (launches you when jumped off, adjustable direction & force)
- Charge Station (drains nearby charge pets to fill charge batteries)
- Charge Injector (uses charge batteries to protect an adjustable area from the nameless)
- Element Catalyzer (crafts element, requires placement in liquid element)
- Mutator (10 different pulses that affect dinos in different ways: Mutation, Gender Assignment, Gender Swap, Allow Breeding, Age Freeze, Corrupt, Aberrant, Xtreme, Virtual & Growth)
- Vivarium (stored dinos produce resources)
- Auto Crafter (can mimic most crafting stations & produce items instantly)
- Gacha Gavager (fills the Gacha's inventory, Gachas are not saddened by being close to other gachas, their mate boost range is increased & they can't move)
- Crystal Cracker (automatically opens Gacha crystals)
- Planetary Shield (stops meteors from impacting the map)
- Dyeria (creates dyes, doesn't need water, creates more dye than normal)
- Repair Station (can repair anything)
- Tek Stove (instantly cooks meat, can make jerky)
- Tek Forge (instantly smelts metal into ingots, wood into charcoal, organic polymer into polymer & congealed gas into gas balls, can also craft element between its 3 forms)
- Tek Cooking Pot (gets water like crop plots, uses less water when crafting & can make beer that doesn't use/give a water jar)
- Tek Fridge (resets the spoil timer of items, fills water containers & can make iced water)
- Laboratory (combines chemistry bench with the resource conversion from the grinder & can make fertilizer)
- Item Translocator (send items to a linked item translocator, can be set to auto-send items)
- Display case for chibi's
- Transfer Control Unit (set up complex inventory transfers & trigger them via pin codes)

Everything Else About S+...
Click here for the source code, trouble shooting, config options, spawn codes & other useful information.

Mod ID: 731604991
154
18 小時以前
置頂: Bug Reports
orionsun
4
5 月 12 日 下午 6:24
Can I edit the range of the advanced item transfers?
Tad Strange
2
5 月 13 日 上午 8:58
VivariumIntervalPerDino
OneDarkJester
< >
26,791 則留言
Ragnar Lothbrok 20 小時以前 
I might be doing something wrong, but it says that S+ now uses other S+ as prereq. That's not the case for my game. It's still using vanilla engrams for prereq. Also, the omni tool isn't allowing me to setup presets. Before, I know there use to be like 6 presets you could setup, but now it doesn't show anything. I can still use it, just not set any presets. And does anyone have like a file that already takes out all vanilla engrams and only leaves S+?
Quellcrest 5 月 11 日 下午 6:26 
@Raphina It's still just a launch arg. Game Properties > Launch Options: -preventhibernation
S+ might say it needs singleplayer users to set -preventhibernation without knowing if it's been done or not(maybe not. It was like this before).

You can find all ark configs here: https://ark.fandom.com/wiki/Server_configuration
Even though it says server, it just means ark(game.ini or gameusersettings.ini).
Simonth 5 月 11 日 下午 5:20 
Sérenity: Short answer: AlwaysAllowStructurePickup / StructurePickupTimeAfterPlacement
Slightly longer answer: Click on "Click here for the source code, trouble shooting, config options, spawn codes & other useful information."..
ItSmellsLikeSass 5 月 11 日 下午 2:26 
Anyone know how to disable/prevent hibernation? The instructions from two years ago aren't working for me and my tek transmitters are saying dino search won't work without this getting disabled on singleplayer.
Sérenity 5 月 10 日 下午 8:02 
i cant permanently pick things up anymore.. anyone know how to fix?
Guard1an4 5 月 9 日 下午 6:14 
@garrowson thanks
garrowson 5 月 9 日 上午 11:52 
@ApocNizmith
DisableNeedMultipleTransmitter
DisableTeleporterPowerRequirement
ApocNizmith 5 月 9 日 上午 11:32 
Anyone know how to disable omni-tool requiring x generators or transmitters to perform scan, we want that to be none in both cases on out server
BlackHorde 5 月 8 日 下午 5:49 
Anyone having problems with the Multi Tools?
=Sarsante= 5 月 8 日 上午 10:59 
I'm having issues when trying to clip stuff into the ground like a ramp. ie I'm doing a trap, 2 wide ramps to lead into it, one of them cant be placed to connect to the ground because the ground it's not perfectly flat which it's very annoying.

If Im not mistaken the old S+ had a setting to allow that but I checked the ini configuration and couldnt find anything related with clipping. There is a way to allow it?