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Children of Apollo
 
 
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Platforms: PC
Languages: English
Players: Single-player
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19 maj, 2017 @ 9:26
9 nov, 2017 @ 9:59

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Butikssida
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Demo Available
Production Update: Illustrations
Beskrivning
Utgivningsdatum: 2017
After the Apollo missions humans send an expedition to explore Mars but things go terribly wrong.
You are the heroine sent to save the imprisoned humans from their Martian captors.

Key features:
  • Five challenging levels.
  • Classic twin-stick gun play.
  • Permadeath. You die, you start over.
  • A variety of unique enemies to challenge your arcade shooter skills.
  • Simple controls. Just move and shoot. The challenge is in the gameplay, not the interface.
  • Retro styled graphics, sound, and music.
  • No random maps. Every tile is hand placed.
  • Full gamepad support.
  • Also plays well with WASD/mouse.
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15 kommentarer
Cargo Cult Gaming  [skapare] 6 jun, 2017 @ 15:17 
@Pepperono Yes, still trying for Steam release first. We just need to wait for their Greenlight replacement system to kick off. After that I'll look at other outlets, including mobile. I built in support for gamepad, mouse/keyboard, and touch very early on so I hope to make it as widely available as possible.
tyronewatermelon 6 jun, 2017 @ 12:36 
Will the game be released elsewhere or will it be released via steam?
Cargo Cult Gaming  [skapare] 6 jun, 2017 @ 11:30 
Thanks to everyone who supported us while Greenlight was active!
Badnik96 24 maj, 2017 @ 22:06 
it would appeal to me more if the player character wasn't a white box. also seems a bit short for a game, even if you're only selling it for like 2 dollars. not bad at all, just needs some more effort before i would consider voting it up.
tyronewatermelon 21 maj, 2017 @ 18:52 
Nice to know. It looks like an interesting game with an interesting sountrack aligning with the setting of the game. Thanks for replying so quickly If I don't comment when it comes out please alert me!
Cargo Cult Gaming  [skapare] 21 maj, 2017 @ 18:02 
Pepperono, I haven't set a price yet but since it is only five levels long I'm thinking it will be very inexpensive. The pacing and difficulty are tuned to five levels. If I add more it might go from a solid challenge to horribly frustrating since everything from level three and on are very difficult. If it gets enough interest I'd like to make it into a trilogy since I've got the story planned out for two more games of the same length. Thanks for your interest, let me know if you have any more questions.
tyronewatermelon 21 maj, 2017 @ 11:45 
How much will it cost
Cargo Cult Gaming  [skapare] 20 maj, 2017 @ 23:44 
Thanks for the positive feedback, everyone :D
IGRO GURU 20 maj, 2017 @ 23:15 
Good:luckclover:
pabagames 20 maj, 2017 @ 21:40 
looks fun :D