ARK: Survival Evolved

ARK: Survival Evolved

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SurvivalPlus - Open Beta
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29 dec, 2016 @ 15:06
21 nov @ 9:34
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SurvivalPlus - Open Beta

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A whole new take on ARK awaits you! Experience a more immersive Survival Feeling than ever before as you brave a new and more dangerous world on your journey from the Stone Age up into the Medieval Times. From the first minutes in this Total Conversion to your first castle siege you will find that this is no vanilla ARK experience - it feels like a whole new game!

We recommend playing on our official server!

This mod plays best with larger amounts of people. We encourage anyone looking to get the most out of it to join us on our official server.

The Basics:
Survival Plus aims to completely overhaul how ARK works, from your first minute to your last day.
  • Technology from the Stone Age to the late Middle Ages, but no high tech.
  • Professions: Over 1000 items are craftable and split up between multiple professions.
  • Custom building system with a completely new look (Feel free to request new features or designs!)
  • Extended Survival Mechanisms: Sleep & Exhaustion, Extended Food & Cooking, Custom Poison Weapons & more.
  • Custom RP Cooking - Dodo legs simmered in lemon juice with fried potatoes anyone?
  • Dynamically spawning new resources like tin, copper, limestone and coal.
  • Prospecting and Quarry System for endgame resources
  • Trading: Custom currency and Trading System.
  • Better farming with new crops, fertilizers and farming mechanics.
  • Extended crafting systems with more crafting stations, a new tool system and more.
  • New and changed taming mechanisms, but large dinos are not tameable to keep a survival feeling. Wild dino nests!
  • A more balanced and less "grindy" experience on vanilla rates.
  • Upcoming: Carts for players and dinos ( )
  • Upcoming: Rebalanced Dinos and upgraded Dino AI (partially implemented already).
  • Upcoming: Extended tribe system with a criminal bounty system, territories and more.
  • Upcoming: Religion and "karma" against offline griefing.

For a detailed introduction visit our about page:

Feedback, Balancing and new Features
We are always looking for feedback and ideas for new features!
One of our main concerns is the feeling of "grindyness", so if you find something that you think takes too long or is too annoying - please let us know!
We will do our best to replace this with a meaningful mechanic instead of just blind farming!
Our goal is to make x1 rates feel comfortable for community servers.


We recommend to host with our Partner and Sponsor []

Click the link below to get to our FAQ section.

This work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

If you have paid to use this mods or any parts of this mod, please demand a refund of your payment. The seller is in violation of the license under which this work was published. If you are a server owner and want to accept donations please remove this mod. There are no exceptions to this license.

Populära diskussioner Visa alla (182)
21 nov @ 8:16
Spawn dodo on SE?
19 nov @ 14:51
KLISTRAD: Feedback and Suggestions
17 nov @ 17:39
KLISTRAD: About tameable animals
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3,239 kommentarer
Tao  [skapare] 12 timmar sedan 
Thank you so much!
Jah-Masta 18 timmar sedan 
Hey just checking in, love what you guys are doing with this mod. Your work has brought me and my friends back to ark and I personally love the direction it is going. Keep up the good work. Hope any bugs and issues are able to get worked out.
Tao  [skapare] 22 nov @ 9:36 
We're aware of the egg problem, but we have no solution yet.
It seems to be related to some changes ARK made, but without a dev kit it is hard to find out what happened and if it can be fixed on our end.
☣HIT☣ 22 nov @ 8:58 
@Oak Same problems
Minister Oak 22 nov @ 8:02 
Not sure if anyone has mentioned it, but since the updates in the past few days, we have not found any wild eggs. The nests are spawning, however we have not found any eggs or babies. We are going to try a dino wipe and see if that resolves the issue.
Minister Oak 21 nov @ 15:35 
Thank you for that confirmation
null8fuff10 21 nov @ 15:28 
@Minister Oak I understand that Tao announces a fix to make the primitive forge placeable again for the next patch.
Minister Oak 21 nov @ 15:24 
Sorry if this us a repeat of Hit, but i don't understand German. In one of the last 2 updates, the ability to place the Primitive Forge appears to be broken. It can still be crafted but after picking one up today, we realized it can't be placed back down.
Tao  [skapare] 21 nov @ 14:12 
Die Forge hat sich aus den plazierbaren Strukturen gelöst - ich bin nicht sicher warum, aber wird im nächsten Patch gefixt
☣HIT☣ 21 nov @ 13:55 
i testing now on singleplayer