Age of Empires II (2013)

Age of Empires II (2013)

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SpoOky's Cheating AI
   
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22 nov, 2016 @ 7:17
20 mar, 2018 @ 23:12
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SpoOky's Cheating AI

I 1 samling av SpoOkyMagician
AOE2HD SpoOkyMagician's AI Collection
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Version: 6.6

This Custom AI is meant to be played with 7 other human players. (1 versus 7.) I can already hear you saying: "It can't be that strong..." WRONG! Well, assuming you play it with the intended settings. The intented settings are:

Dataset: Original/Expansions
Game: Any. (Except Deathmatch. The resources are basically equal at that point.)
Map Style: Any. (Water maps are not recommended though.)
Location: Any. (Again, water maps are not recommended.)
Map Size: Any. (Bigger is better though.)
Difficulty: Any. (The higher, the harder the game will be.)
Other Players: 7.
Resources: Any. (If you have a hard time, try higher starting resources.)
Population: Any. (Although, higher is better.)
Game Speed: Any. (Whatever you feel comfortable with.)
Reveal Map: Any. (Explored is recommended though.)
Starting/Ending Age: Standard. (If you find this too hard, you can adjust this.)
Treaty Length: Any. (None is recommended. If too hard, try whatever you like.)
Victory: Any? (Last Man Standing isn't recommended but allowable.)

You still may be wondering: "How can this AI be that strong?" Well, to answer your question, depending on the difficulty you choose, the AI gets free resources so it can build/train/research whatever it needs to fight you. However, on lower difficulties, it may need to collect resources. (It will be easier. Set it to Hardest for it to be at it's best.) It should be able to play any game type, any map, and most settings. (It's not perfect but, it works well.) If you take on this AI, I wish you luck. Use good teamwork! Good luck and Have fun!
16 kommentarer
Destro 6 maj, 2020 @ 15:39 
very strong, i thought when you said it would give itself resourses i thought that was all, but it will also delete cliffs if it cant get to you, and it didnt have a pop limit either. my game almost crashed a couple times
MladoTouan 3 jun, 2018 @ 16:45 
By far the strongest custom AI in the workshop, only sometimes contested or stalemated (!) by a surviving Xinge Defensive AI in late game. Impressive! :D
Nice to see it builds wall too.
SpoOkyMagician  [skapare] 12 mar, 2018 @ 16:18 
Okay, so I finally added Change Notes to the mod. I am not 100% sure of the accuracy of the dates but, they seem to be pretty good/close enough. I am gonna change the description as well. Give me a bit to change this. Also note that 6.3 is out now. See Change Notes for latest changes from now on.
SpoOkyMagician  [skapare] 31 jan, 2018 @ 1:50 
So, 5.9 is out. However, 6.0 will have the unit countering stuff in it complete. That will take a long time to do though. I just wanted to release this to fix some things/clean up the code a bit.
SpoOkyMagician  [skapare] 28 okt, 2017 @ 0:20 
Just had a nice game/win 7vs1 with cheating AI. Sadly, one resigned. However, even though it looked pretty bad, we managed to come back and push the AI. Sadly, the AI screwed itself over building docks/making ships... Oh well... I wanted to add that in... Anyway, the game was also recorded so I will post it to youtube in a bit. GG everyone.
kardiomed 3 sep, 2017 @ 16:45 
Author, excellent AI! Just correct, please, a bug with the complete absence of a camel archer from the Berbers!
SpoOkyMagician  [skapare] 24 maj, 2017 @ 14:50 
I had it build walls before but, it had issues at the time. However, since cheese told me about the wall attacking thing, I could probably re-enable it...
LyNX_019 24 maj, 2017 @ 4:52 
Very challenging ai, just wish it can build walls
SpoOkyMagician  [skapare] 21 apr, 2017 @ 17:03 
It checks/research/train/etc with the expansions now. Enjoy. :steamhappy:
SpoOkyMagician  [skapare] 24 dec, 2016 @ 20:35 
Sadly, it does not. I do not own the expansions... Well, technically it would... Although, some techs/units will not be trained/researched.