Arma 3
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gac JSDF
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478.708 MB
31 DIC 2016 a las 23:47
16 SEP 2020 a las 5:11
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gac JSDF

Descripción
2013.7.23 v0.1
2014.1.28 v0.2
2014.2.16 v0.3
2014.5.5 v0.4
2014.11.28 v0.5
2015.4.14 v0.6
2017.1.1 v0.7
2017.4.1 v0.8
2018.4.16 v0.9
2018.8.30 v1.0
2020.1.1 v1.1
2020.9.16 v1.2

'gac JSDF' Addon by gachopin v1.2

changelog:

***new feature***
-iron sight for MINIMI(vehicle weapon)
-Vehicle-in-Vehicle Transport of 3.5t truck
-SFP9M(new handgun of JSDF)
-drop holster
-whole upgrades for type89 rifle
(model,texture,OTS handguard rail system, detachable bipod etc..)

***bugfix,etc***
-numberplate of klx driver
-reticle of LAM

unit:
"gac_JGSDF_Soldier",
"gac_JGSDF_Soldier_MG_Minimi",
"gac_JGSDF_Soldier_AT_Carl",
"gac_JGSDF_Soldier_AT_LAM",
"gac_JGSDF_Soldier_AT_LMAT",
"gac_JGSDF_crew_old",
"gac_JGSDF_crew_new",
"gac_JGSDF_Officer",
"gac_JGSDF_SL",
"gac_JGSDF_TL",
"gac_JGSDF_Medic",
"gac_JGSDF_Soldier_AB",
"gac_JGSDF_recon_Soldier",
"gac_JASDF_Pilot",
"gac_JASDF_crew",
"gac_JMSDF_crew"

vest:
gac_JGSDF_Suspender
gac_JGSDF_Suspender_belt
gac_JGSDF_Suspender_h_new <- new!
gac_JGSDF_Suspender_belt_h_new <- new!
gac_JGSDF_Vest
gac_JGSDF_Vest_h
gac_JGSDF_Vest_h_new <- new!
gac_JGSDF_Vest_s
gac_JGSDF_Vest_sh
gac_JGSDF_Vest_type2
gac_JGSDF_Vest_type2_s
gac_JGSDF_Vest_type2_h_new <- new!
gac_JMSDF_Vest
gac_JGSDF_BDU
gac_JGSDF_BDU_medic
gac_JGSDF_Vest
gac_JGSDF_Vest_type2
gac_JMSDF_Vest
gac_JASDF_AGS
gac_JASDF_BDU
gac_JMSDF_BDU
gac_JGSDF_Vest_type3
gac_JGSDF_Vest_type3_h
gac_JGSDF_Vest_type3_s
gac_JGSDF_Vest_type3_sh
gac_JGSDF_Vest_type3_h_new <- new!
gac_JGSDF_Vest_type3_sh_new <- new!

helmet:
gac_JGSDF_helmet
gac_JGSDF_helmet_mic
gac_JGSDF_cap
gac_JGSDF_tank_helmet_old
gac_JGSDF_tank_helmet_new
gac_JASDF_pilot_helmet
gac_JMSDF_crew_helmet

backpack:
gac_JGSDF_Backpack1
gac_JGSDF_Backpack2
gac_JGSDF_Backpack3
gac_JGSDF_Bag

car:
High mobility vehicle series
"gac_JGSDF_BXD10","gac_JGSDF_BXD10_MG","gac_jsdf_klx"

0.5t truck series
"gac_JGSDF_V16","gac_JGSDF_V16_Rcn","gac_JMSDF_V16","gac_JASDF_V16"

3.5t truck series
"gac_JGSDF_SKW476","gac_JGSDF_SKW476TF_Air","gac_JASDF_SKW475","gac_JMSDF_SKW475",
"gac_JGSDF_SKW476_Transport" <- new!

tank:
type90 tank
"gac_JGSDF_90TK"
type10 tank
"gac_JGSDF_10TK"

APC:
"gac_JGSDF_KU50W","gac_JGSDF_KU50W_MG"
"gac_JGSDF_KU140W_A","gac_JGSDF_KU140W_B"
"gac_jgsdf_AAV"

helicopter:
"gac_JGSDF_CH47J","gac_JGSDF_UH1H","gac_JGSDF_UH1J","gac_JGSDF_UH1Ha_mine"
"JMSDF_MH53E"

helicopter(gac_jsdf_rhs_config only):
"gac_JSDF_RHS_AH64D"

plane:
"gac_JASDF_T4","gac_JASDF_T4_blue","gac_JASDF_T4_red"
"gac_JSDF_E767","gac_JSDF_KC767","gac_JSDF_B767"

ship:
"mk105minesweeper"

weapon:
type89 series
CowsSlot = {"optic_Nightstalker","optic_tws","optic_tws_mg","optic_NVS","optic_SOS","optic_SOS_khk_F","optic_MRCO","optic_Arco","optic_Arco_ghex_F","optic_Arco_blk_F","optic_aco","optic_ACO_grn","optic_aco_smg","optic_ACO_grn_smg","optic_hamr","optic_Hamr_khk_F","optic_Holosight","optic_Holosight_smg","optic_Holosight_blk_F","optic_Holosight_khk_F","optic_Holosight_smg_blk_F","gac_optic_JGSDF_Dotsight"};
PointerSlot = {"gac_JSDF_W_R_Type89_laser_JVS_V1"};
MuzzleSlot = {"gac_JSDF_W_R_Type89_Silencer","gac_JSDF_W_R_Type89_SilencerY"}; <- new!
UnderBarrelSlot = {"gac_JSDF_W_R_Type89_bipod"}; <- new!
magazines[] = {"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag_Tracer_Red","30Rnd_556x45_Stanag_Tracer_Green","30Rnd_556x45_Stanag_Tracer_Yellow","gac_JSDF_20Rnd_556_45_Stanag","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Red","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Green","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Yellow"};
"gac_JSDF_W_R_Type89",
"gac_JSDF_W_R_Type89_CQB",
"gac_JSDF_W_R_Type89_optic_Arco",
"gac_JSDF_W_R_Type89_optic_aco",
"gac_JSDF_W_R_Type89_optic_ACO_grn",
"gac_JSDF_W_R_Type89_optic_hamr",
"gac_JSDF_W_R_Type89_optic_Holosight",
"gac_JSDF_W_R_Type89_H", <- new!
"gac_JSDF_W_R_Type89F_H", <- new!
"gac_JSDF_W_R_Type89F",
"gac_JSDF_W_R_Type89F_optic_Arco",
"gac_JSDF_W_R_Type89F_optic_aco",
"gac_JSDF_W_R_Type89F_optic_ACO_grn",
"gac_JSDF_W_R_Type89F_optic_hamr",
"gac_JSDF_W_R_Type89F_optic_Holosight"

SFP9
"gac_jsdf_sfp9" <- new!
magazines[] = {"gac_JSDF_15Rnd_9x19_Mag"};

P220 series
"gac_JGSDF_P220",
"gac_JASDF_P220",
"gac_JMSDF_P220"
magazines[] = {"gac_JSDF_9Rnd_9x19_Mag"};


84RR(M2 Carl gustav)
"gac_JSDF_W_RR_84mm"
magazines[] = {"gac_MAAWS_HEAT","gac_MAAWS_HEDP"};
compatibleItems[] = {"gac_optic_JGSDF_MAAWS_heat"};

Minimi(M249)
"gac_JSDF_W_MG_MINIMI" <- updated!
magazines[]=
{
"gac_JSDF_M_MG_Minimi_200R",
"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag_Tracer_Red","30Rnd_556x45_Stanag_Tracer_Green","30Rnd_556x45_Stanag_Tracer_Yellow",
"gac_JSDF_20Rnd_556_45_Stanag","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Red","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Green","gac_JSDF_20Rnd_556x45_Stanag_Tracer_Yellow"
};

Type 38 Rifle <- new!
"gac_JSDF_W_R_Type38"
magazines[] = {"gac_5Rnd_65x51_Mag"};

Type 64 rifle <- new!
"gac_JSDF_W_R_Type64"
magazines[]=
{
gac_JSDF_M_R_Type64,gac_JSDF_M_R_Type64_T,gac_JSDF_M_RG_22_APAV
};
compatibleItems[] = {"gac_JSDF_W_Scope_JM84_t64R","gac_JSDF_W_Scope_Type75M2B_t64R"};
compatibleitems[] = {"gac_JSDF_W_R_Type89_laser_JVS_V1"};
compatibleItems[] = {"gac_APAV"};

Panzerfaust3
"gac_JSDF_W_RR_110mm"
magazines[]=
{
"gac_110mmLAM_JM12"
};

LMAT
"gac_JSDF_W_LMAT"
compatibleItems[] = {"gac_optic_LMAT_nv"};

AMMO BOX
"gac_JSDF_ammoBox" <- updated!
"gac_JSDF_ammoBox_556"
"gac_JSDF_ammoBox_9"
"gac_JSDF_ammoBox_tnt"

Explosive
"gac_jsdf_tnt_mag"
"gac_jsdf_tntx4_mag"
"gac_jsdf_tntx8_mag"
Discusiones populares Ver todo (4)
1
1 ENE 2020 a las 6:10
Gear/Taxi bug for aircraft.
Rasseru
1
6 MAY 2018 a las 0:40
Is this compatable with ace???
Reno Sonozaki
0
26 SEP 2021 a las 22:58
バグ報告と要望 Bug reports and requests
MYA-SAN
129 comentarios
Halfeatendorito 7 OCT 2023 a las 5:33 
The laser does not auto adjust the gun
JarlNorseFox 16 MAY 2023 a las 11:10 
No Minebea PM-9?
mr.jimun.88 9 ABR 2023 a las 17:23 
INDFOR??? НЕТ ,ТОГДА НАХУЙ
персик 20 MAR 2023 a las 12:02 
Is there a version of OPFOR, or a patch for this function?
musaa01 13 MAR 2023 a las 14:31 
beautiful models, but I wonder why you disabled the interior view when the p3d has the interior LOD. The gunner on the type 10 even have PIP for the main gun. This is a vastly underappreciated feature the really adds to the immersive value of armored fighting in Arma 3. Would it be possible to get your permission to modify the config file to allow the gunner and commander to see inside? 美しいモデルですが、p3d に内部 LOD があるのに、なぜ内部ビューを無効にしたのだろうかと思います。 10式戦車の砲手は主砲用のPIPさえ持っています。これは非常に過小評価されている機能であり、Arma 3 での装甲戦闘の没入型の価値を実際に追加します。設定ファイルを変更して、砲手と指揮官が内部を見ることができるようにする許可を得ることができますか (それはほんの数行のコードです
ltcommandersz 8 MAR 2023 a las 12:36 
what dlcs dose this mod need
Lurking_Operative_Willson 6 DIC 2022 a las 4:55 
Good day to you, I'd like to get in contact with you about certain assets with your mod pack. I'm apart of a community running a Rp Gate JSDF unit within another game(VR). We are looking for JSDF models for said JSDF inspired unit. If you can get in contact with me I would greatly appreciate it.
Vegito&Gogeta_JP 29 JUL 2022 a las 23:49 
空自を増やしてほしい
Sparky 20 JUN 2022 a las 3:49 
Any chance gear will get hiddenselections ? I'd like to retexture some pieces of equipment but its currently not possible.

ギアにhiddenselectionsが適用される可能性は?いくつかの装備品にテクスチャを張り替えたいのですが、今のところ不可能です。.
ヌカ侍 25 MAY 2022 a las 5:52 
最高だぜ!