Starbound
107 valoraciones
Murdercraft
 
Valorar  
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
0.407 MB
25 JUL 2016 a las 21:07
2 ENE 2017 a las 14:40
9 notas sobre cambios ( ver )

Suscríbete para descargar
Murdercraft

Suscrito
Anular suscripción
Descripción
A mod made for psychopaths in mind. It adds a new liquid, blood, which is dropped by fleshy creatures upon death as a ready-to-pick-up item, meaning you don't initially need to upgrade your Matter Manipulator to get it from recently murdered creatures.

When dropped, blood acts as any liquid. Perfect for making pools of blood in your buildings. Blood will mix with water and healing liquid to create unique variations of both.

Creatures have also small chances to drop bones, hearts and eggs upon death or Meat Chunks if killed with non hunting weapons. Some unique creatures will physically bleed when killed. Some unique creatures have a chance to drop certain items.

New crafting recipes include:
Bonemeal: 1 Bone.
2x Gelatin: 1 Meat Chunks.
Hard Boiled Egg: 1 Egg.
Apple Gelatin: 1 Gelatin and 1 Apple.
Cooked Heart: 1 Raw Heart.
4x Meat Chunks: 1 Raw Steak and 1 Raw Heart.
3x Blood: 1 Raw Heart.
Blood Sausage: 2 units of Blood.
Blood Soup: 2 units of Blood, 1 Wheat and 1 Egg.
Killshake: 1 unit of Blood, 1 Meat Chunks and 1 of Milk.
Bloodlust: 1 Bottle, 1 Pussplum and 3 Blood.
Coronary Ingot: 1 Meat Chunks, 1 Egg, 1 Potato and 1 Cheese.
Flesh Strand: 1 Meat Chunks and 1 Gelatin.

The mod is really small now but the general idea can be expanded a lot. Plant based creatures could drop a different kind of liquid, new crafting recipes, new drops for creatures, etc. so this mod is still a work in progress.
Also, thanks to steam user Animaster78900 for the 1.1.1 fix that makes it possible for this mod to work again.


[www.paypal.me]
If you like my mods, please consider making a donation. Any donation will be used to buy games, DLCs, and better hardware/software so I can make better mods for more games.
< >
248 comentarios
V Hace 31 minutos 
Hey @chiko. While back I had mentioned something similar and didn't get a response so I am tempted to take it into my own hands.

I am wanting to create a mod that is basically exactly like this but just uses the frackin blood instead of the blood that your mod uses. I would otherwise give full credit and link back here to the original. Would that be okay?
zachery 14 JUL a las 11:27 
yes
JahBlitz 10 JUL a las 19:28 
so after looking through the comments, i can't tell if this mod is still functioning. is it still working?
Drifter 20 ABR a las 9:39 
o h l o o k i t s t h e b t e c r e a t o r.
:2018salienbeast2:
brats817 8 ABR a las 4:28 
Ahh, check your Murdercraft mod page on the Chucklefish forums, projectmayhem has made a hunting pool patch for you and pasted it. He hasn't yet done the monster treasure pool patch, but he'll post it there as well once done.
brats817 8 ABR a las 4:20 
Hopefully all goes well and I wish you luck in patching your files, projectmayhem will be able to help you. I would help but for right now I am shitty at making patches and needed help from projectmayhem to patch my files. ^^;
Çhiko  [autor] 6 ABR a las 22:31 
Yeah, I think patches were not possible back then when I made this mod so I'll check that out. I don't remember how that worked but I do have another starbound mod with patches.
brats817 6 ABR a las 19:38 
Of course it's up to you though. However, it would give the least errors and compatibility issues if the treasure pool files were made into patches instead, as I heard that "dirty edits" are highly incompatible with mods that wish to alter assets from the original files because the dirty edit replaces the original file completely.
brats817 6 ABR a las 19:08 
Oh hey! I would also like to refer you to projectmayhem on Chucklefish forums. https://community.playstarbound.com/threads/anyone-know-a-thing-or-two-about-dialog-patches.153562/#post-3335347 I needed help recently on making patches for a mod of mine (I am learning) and this person kindly offered help, and I had also experienced the Parasprite crash around that time and also asked of his opinion on the issue, and when he unpacked this mod, he agreed with me that because it's a regular treasure pool and not a patch, it replaces the vanilla files entirely and one small mistake (like a missing monster) will cause you to get booted off the map when the monster is killed. He has offered to help fix the issue, if you would like to contact him.
Çhiko  [autor] 6 ABR a las 5:56 
Makes sense. This mod is old so it's probably outdated. I'll take a look at the issue and update the treasure pool. Thanks for reporting it and looking into the source of the issue!