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[WOTC] Frost Munitions
   
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19 OCT 2020 a las 17:39
14 NOV 2020 a las 19:17
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[WOTC] Frost Munitions

Descripción
OVERVIEW
This mod expands the ice-themed element of the game by polishing existing features and adding new Frost items. The new items consist of new rounds and tier 2/tier 3 Frost grenades.

It is meant to be a lightweight expansion. If you want a full arsenal of Frost items, you should check the excellent Bitterfrost Protocol.

I've always wanted to create "Frost Rounds" but balancing ammo around the Frost effect is tricky. I was inspired by the mechanics in Path of Exile where the cold element is split into two status effects: chill and freeze.

Hence, this mod introduces the Chilled status effect, a weaker version of Frozen that reduces mobility and dodge chance.

FEATURES
Chilled Status Effect
  • Status effect that chills non-robotic units for two turns
  • Chilled units lose 25% of their Mobility stat and 100% of their Dodge stat
  • Chilling (and freezing) removes Burning from target
  • Shiny new particle effect on Chilled units (see videos)

Frost Grenades
  • Vanilla Frost Bomb has been tweaked and renamed to Frost Grenade
  • Frost Grenade is now obtainable through the Experimental Grenade Project
    (you can disable this if you'd rather use the DLC method)
  • Frost Grenade can be upgraded to Frost Bomb and Frost Warhead* like most grenades
    *only if using [WOTC] Superior Explosives
  • Frost grenades can now inflict two different status effects based on the distance between the center of explosion and the targets
  • Targets in the epicenter will be Frozen**
  • Targets in the peripheral edge will be Chilled**
    **one of the pictures shows the epicenter/peripheral areas for multiple grenade radiuses

Arctic Rounds
The name is a homage to this old mod
  • Rounds that can chill or freeze eligible targets and add +1 damage
  • Arctic Rounds are obtainable through the Experimental Ammo Project
  • Guaranteed chance to chill on hit
  • Small chance to freeze targets on hit (10% by default)
  • Chance to freeze increases against Chilled targets (20% by default)
  • Shiny new projectile effect (see videos)

Frost Immunity
Frost immunity is added to a bunch of enemies to make the element more balanced and more realistc. Here is the list of enemies included by default:
  • All robotic units
  • Codex
  • Spectre
  • Andromedon
  • Gatekeeper
  • Viper Neonate
  • Viper King

Frost immunity was also added to the Hazmat Vest and the Fortress Ability. The in-game descriptions were adjusted to reflect these changes.

COMPATIBILITY
This mod should be compatible with any mod that doesn't alter the Frost Bomb and can be added mid campaign.

I have added inherent compatibility between this mod and [WOTC] Proving Ground Overhaul. No need for an additional Bridge mod.

COMPANION MODS
I recommend the following mods:

CONFIGURATION
The configuration files should be in the following location:
<Your Steam Install> \steamapps\workshop\content\268500\2262682879\Config\

Everything is configurable: you can tweak the new status effect, tweak the new items, add/remove Frost immunity to specific units, etc.

BUG REPORT
If you encounter any bug, please post it here.

CREDITS
I'd like to thank the following persons:
  • neIVIesis for creating all item icons and the Chilled effect icon
  • Mitzruti for helping me add the Frozen particle effect to Arctic Rounds
  • Iridar because the code for adding different effects based on distance from center of explosion is 100% copied from his Nuke Rockets
Discusiones populares Ver todo (3)
2
11 DIC 2020 a las 5:35
FIJO: BUG REPORTS
Hotl3looded
0
31 MAR 2023 a las 12:17
Russian Translation
OmG RoNIKS
0
21 ENE 2022 a las 15:17
Spanish Translation
Anomen
50 comentarios
Phoenix 26 DIC 2023 a las 17:18 
@zin Thanks for the tip!
zin 10 ABR 2023 a las 10:35 
It didn’t work when launching Frost Grenades with the Grenade Launcher. However, I set ‘FROSTBOMB_EPICENTERCOVERAGE’ to ‘100.0f’, and now, it freezes all units caught in the blast ^^
zin 9 ABR 2023 a las 5:02 
Can confirm that works :)
zin 8 ABR 2023 a las 13:46 
Hey, I love the mod, but I want to change the Frost Grenades and Frost Bombs so they freeze all units caught in the blast, rather than chill enemies not in the epicentre.

Does changing ‘FROSTBOMB_EPICENTERCOVERAGE’ from ‘0.4f’ to ‘1.0f’ achieve this?
Kinsect 27 ENE 2023 a las 22:19 
does this work with the covert overhaul modpack?
Layth36 10 NOV 2022 a las 14:12 
@Frizzeldian12 do those 685 include LWOTC by any chance?
Dęąth Viper 19 OCT 2022 a las 16:57 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
dabeek 23 SEP 2022 a las 1:05 
Is this added by LW2/LWOTC or am I doubly stupid?
Raizemberg 8 MAY 2022 a las 9:53 
The Viper Armor skill isn't freezing nor applying chill... Any idea why?
.l3lackstar. 1 MAY 2022 a las 21:28 
Just to reiterate, it does indeed hang on an overwatch shot. Regular shots are fine for me tho. Just have to remember not to overwatch with that ammo equipped.