Arma 3
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Max_Terminator
 
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Data Type: Mod
Mod Type: Character
Tamaño
Publicado el
Actualizado el
43.712 MB
26 JUL a las 7:15
11 SEP a las 1:17
4 notas sobre cambios ( ver )

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Max_Terminator

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Max_Terminator by Maxjoiner

This addon adds Terminators Units (Human and Skeleton)
You can find them in Opfor-Skynet faction
Notes:
Please Help Me, Subscribe at my Youtube Channel:
https://www.youtube.com/user/maxjoiner
My Patreon:
https://www.patreon.com/maxjoiner
< >
115 comentarios
3rdshockarmy1945 18 SEP a las 19:37 
Noice
landonbaytown 16 SEP a las 18:07 
I still love this!
By chance, how did you get the characters to have a high tolerance to being shot at?
Can it be programed into other characters, I been wanting to work on factions and plan to have characters with high tolerance to damage.
MaceLupo 4 SEP a las 23:35 
@Maxjoiner Good that I could help.
Maxjoiner  [autor] 4 SEP a las 20:06 
Yes Friend, just possible I'll release an update
MaceLupo 4 SEP a las 19:13 
@Maxjoiner What do you think about the 40k guns? Was it usefull to look at them?
LordStarhammer 4 SEP a las 2:40 
I must say this mod is great and I love the gun, only downside is the explosions lol like why does the plasma jolts cause an explosion lmao. It’s a really big one, should be more like starwars weapons and not like a 20mm cannon going off 😂 hopefully you’ll change it so its more like a bullet than a cannon haha
MaceLupo 26 AGO a las 10:47 
@Maxjoiner Like Columbo always said. One more thing. I really do not like the explosion effect so much because it blocks the sight. On the other hand in the scene from the first Terminator movie in the resistance base there a some explosions. Would it be possible to make the explosion a bit smaler? Or just to reduce the smoke a bit. Now I have something positive to say about the gun. I really like its soundeffekt. It is music to my ears. And enjoy the Warhammer 40k mod which is my absolute favorite. Test the Sentinel walker and see how good it is. Also the tanks.
Doctor Vanilla 26 AGO a las 10:31 
@Maxjoiner saying the problem is only to me, doesn't fix the problem... based on https://community.bistudio.com/wiki/server.cfg verifySignatures = 2; meaning, if you you make changes, then do not go through the bikey proccess of verification after you change content inside terminator.pbo you will get kicked from the server, as verification fails...
Doctor Vanilla 26 AGO a las 10:24 
Since your update your bikey no longer supports verification. Maybe others do not have the verification enabled on their servers. Either way, there is a problem with your bikey since the update, possibly it was corrupted when you updated the mod, I've seen that happen before with steam. It's not uncommon.
Maxjoiner  [autor] 26 AGO a las 10:22 
OK Friend, meanwhile I'm downloading "There is only War", then I'll see what I can do ;)