The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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House Basement for Hearthfire
   
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Category: Houses, Miscellaneous
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Actualizado el
774.464 KB
24 OCT 2012 a las 19:42
16 MAR 2013 a las 2:36
31 notas sobre cambios ( ver )
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House Basement for Hearthfire

Descripción
-This was built using some Hearthfire addon Items.-
-Works with Dawnguard but not required-
-Now requires Dragonborn-

The entrances to the basement are in each of the 5 starting homes, the 3 Hearthfire homes, the Ragged Flagon and one in the Arch-mage Quarters. I added a trap door on the floor in each area that require a key (Ragged Flagon you pick the lock) you get either when you buy the home or in the case of the Hearthfire homes when you get the first room built.

A small basement style mod that has:

Storage -
Mannequins - 48 (19 Female)
Weapon Racks - 138
Weapon Plaques - 24
Shield Display - 68
Large Weapon Display Case - 12
Dagger Display Case - 30
Chests - 14 / Satchels - 2 / Strong Box -2
Safes - 15
Books - 2200+ (enough)

Crafting- All in one room
Alchemy Table
Enchanting Table
Smelter
Forge/Skyforge
Tanning Rack
Sharpening Wheel
Armor Bench
Cooking

All 13 Stones and 10 Shrines.

Busts for all 10 masks(9 Dragon Priest masks and also the wooden mask)
Claw Pedestals for Holding the 10 Dragon Claws.

Not much for followers to do there but follow you at least they do that much.. stupid followers.

12 exits-
5 to the player houses(Breeze, Honeyside, Hjerim, Vlindrel, Proudspire) key required
3 to the Hearthfire homesteads(Lakeview Manor, Heljarchen Hall, Windstad Manor) key required
Arch-Mage Quarters - key required
Ragged Flagon - Master level lock that can be picked.
Skyhaven temple - key required
Severin Manor - key required

There are mods like this already but most are much larger than what I wanted in a house addon. Eventually I'll put in more clutter and junk to fill the empty space but for now its ok I think. Also considering adding a merchant or maybe a follower(really doubt the follower).

This is my first shot at a mod so a few things might need to be tweaked but any suggestions or helpful info would be great. Oh yeah there's also a bear.
(Lite Version- http://steamcommunity.com/sharedfiles/filedetails/?id=108316450)

Nexus - http://skyrim.nexusmods.com/mods/27982/

----To Do's----
Set up jewelry displays
Training Room
...
....
Something with followers for followers... bleh

---KNOWN BUGS---
The 4 weapon racks at the back of the room hang some weapons upside down.(possible skyim bug)
Mannequins do that cool duplicate item trick and wander some(skyrim bug not the mods fault)
Discusiones populares Ver todo (3)
1
18 AGO 2015 a las 3:40
Mannequin Problem
Captain_Metcy
1
22 DIC 2018 a las 16:44
Lakeview trap door doesn't exist (no key?), proudspire lets me in, but no trap door to re-enter.
SwanTheNurse
0
12 ENE 2014 a las 15:23
Got a couple log errors with this mod.
Cerelia
801 comentarios
hammy766 4 ENE a las 15:30 
id love this for sse
Tygone 11 ABR 2021 a las 18:05 
Can you please fix the NavMesh in Breezehome? Followers and Spouse insist on crashing into the wall and then teleporting through the wall to get into the Alchemy Lab. I looked at your NavMesh in Creation Kit to see if it was your mod that was causing the problem. It is. You placed the NavMesh against the wall, instead of having the NPCs walk to the doorway and walk through. I won't remove NavMesh from another players mod. I can only put in a request for the NavMerss to be pulled away from the wall near the trap door and in the Alchemy Lab as well. Pllease fix it. Thank you kindly.
Shino Puppy 26 AGO 2020 a las 16:16 
@Sdub20 While this is hands down my favorite Skyrim mod of all, I'd like to make a few requests to add to your to-do if you're still working on this mod. First, having a trap door to Dawnguard similar to the Ragged Flagon one would be quite helpful. Second, I'd love to see an expansion to the trophy room, there are dozens of quest-related objects, dragon priest masks from DLC, special unique objects, etc that I have socked away in a chest or splayed out on the main table instead.
Thanks again for all that you do!
yamete kudastop 3 ENE 2018 a las 12:37 
Hey so this has been a bug for a little bit so the room with all the mannys and weapon racks the one on the far center one of them always puts the weapon upside down and they're are some racks that doesn't seem to hold the weapons consistantly. Like I leave and come back and the weapon is always on the ground like it fell Thanks again for this awesome mod maybe put a place for ingredients? like a garden?
d_broom 14 OCT 2017 a las 15:08 
Can you fix this ? : the box pops up and says...You can only place armor on the Mannequin ... It does this over and over again ..
Sdub20  [autor] 22 AGO 2017 a las 15:43 
Sorry missholly thats the first time that issue has came up. Are you using any other mods that change proudspire?
missholly 18 AGO 2017 a las 19:20 
Can you fix this mod so the basement door is close to the main entryway in proudspire? I love my proudspire house mod but when I come in from the basement I fall into nothingness.
Sdub20  [autor] 16 AGO 2017 a las 10:46 
Shield racks are the small red dots by the weapon racks. Ill see about making it also work with the Special Edition. Its been awhile since Ive even looked at the creation kit though XD
Jayden 1 AGO 2017 a las 5:37 
As would I
SpiritHawk 30 JUL 2017 a las 10:22 
I love this mod, and would love to see it on Skyrim Special Edition