Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CIVITAS City-States Expanded
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Type: Mod
Mod: AI, Gameplay, UI
文件大小
发表于
更新日期
60.761 MB
2018 年 3 月 15 日 上午 9:58
2021 年 10 月 30 日 下午 9:50
29 项改动说明 ( 查看 )

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CIVITAS City-States Expanded

描述
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI.

OVERVIEW

New City-State Types: Agricultural, Consular, Entertainment, and Maritime city-states make their debut! Existing city-states have been reassigned as appropriate.
New City-States: Over 40 new city-states, combining all previous city-state packs published by thecrazyscotsman and p0kiehl as well as new additions. This brings the total number of city-states in the game to over 70.
New Color Scheme: All existing city-state types have had their colors tweaked to better fit in with the new types.
More Robust City-States: City-states receive free Ancient Walls, build more district types, benefit from their own suzerain bonuses, and obtain tiles a bit more easily.
No More Scout Spam: City-states will no longer build recon-class units.
Better Starting Locations: All city-states have had in-depth start biases assigned more appropriate to their historical geographical locations.

NEW CITY-STATE TYPES

AGRICULTURAL
  • Small Influence Bonus: +2 Food in your Capital.
  • Medium Influence Bonus: +2 Food in every Granary building.
  • Large Influence Bonus: +2 Food in every Aqueduct district.
CONSULAR
  • Small Influence Bonus: +0.5 Loyalty Pressure per Citizen in your Capital.
  • Medium Influence Bonus: +2 Loyalty in every city.
  • Large Influence Bonus: Additional +2 Loyalty in every city.
ENTERTAINMENT
  • Small Influence Bonus: +1 Amenity in your Capital.
  • Medium Influence Bonus: +1 Amenity in every Arena and Ferris Wheel building.
  • Large Influence Bonus: +1 local Amenity in every Zoo and Aquarium building.
MARITIME
  • Small Influence Bonus: +1 Food and Production in your Capital.
  • Medium Influence Bonus: +1 Food and Production in every Lighthouse building.
  • Large Influence Bonus: +1 Food and Production in every Shipyard building.

NEW CITY-STATES

The following city-states are included:
  • Ampi
  • Anuradhapura
  • Beikthano
  • Butuan
  • Catalhoyuk
  • Chan Chan
  • Chetro Ketl
  • Delos
  • Dodona
  • Etzanoa
  • Gobleki Tepe
  • Hadad
  • Halin
  • Hazor
  • Iqaluit
  • Jolo
  • Kadesh
  • Kataragama
  • Kelaniya
  • Kuhikugu
  • Ma-i
  • Maingmaw
  • Megiddo
  • Mombasa
  • Monaco
  • Nalanda
  • Palmyra
  • Phasis
  • Port Royal
  • Qatna
  • Seuthopolis
  • Sri Ksetra
  • Taos
  • Teyuna
  • Tissamaharama
  • Tuneriut
  • Ugarit
  • Wyam
See this post[forums.civfanatics.com] or the in-game Civilopedia for Suzerain Bonuses.

COMPATIBILITY

Requires Rise & Fall
Supports all other DLC
Includes support for any custom resources, unique districts and unique buildings
Supports Gedemon's YNAEMP (Cordiform, PlayEuropeAgain, GiantEarth, GreatestEarth)

The following mods are included in City-States Expanded and thus incompatible:
CIVITAS North American City-States
p0kiehl's City States Vol. 1 - Assortment
p0kiehl's City States Vol. 2 - Mediterranean
TCS South American City-States
TCS Sri Lanka City-State Pack
TCS Canaanite City-State Pack 1
TCS Canaanite City-State Pack 2
TCS Pyu City-State Pack
TCS City-States Build Unique Improvements
TCS Free Walls for City-States

CREDITS

Design: thecrazyscotsman, p0kiehl, SailorCat, SeelingCat, ChimpanG, Chrisy15, Digihuman
Code: thecrazyscotsman (SQL, Python), Chrisy15 (lua), p0kiehl (SQL), SailorCat (SQL)
Assets: thecrazyscotsman (models), SailorCat (textures)
Icons: thecrazyscotsman, ChimpanG
Text: thecrazyscotsman, p0kiehl
Banner: ChimpanG
Mod Compatibility: SeelingCat
QA: Digihuman, thecrazyscotsman

DIRECT DOWNLOAD
A direct download is available via CivFanatics[forums.civfanatics.com].
热门讨论 查看全部(9)
154
3 月 16 日 下午 6:38
置顶: Bug Reports
SeelingCat
34
2023 年 4 月 18 日 下午 2:42
[Read] Compatibility and User Settings
Borealis
22
2020 年 1 月 1 日 下午 11:43
置顶: Scope
chimp
1,015 条留言
Sailor Cat  [作者] 4 月 16 日 下午 4:11 
That's what it says in the mod description, yes.
Burger Night 4 月 16 日 下午 2:27 
The "unknowntype" error is caused by infixo's Better City States UI mod. Do not use these mods together
Sailor Cat  [作者] 4 月 15 日 上午 11:38 
I haven't heard otherwise, and nothing has changed with this mod.
nutcracker18 4 月 14 日 上午 8:49 
Oh, I was confused. I was talking about Better City States (UI) mod, not CIVITAS City-States mod. Do you still have conflicts between the two modes?
Sailor Cat  [作者] 4 月 13 日 上午 8:06 
This mod does not conflict with itself.
nutcracker18 4 月 12 日 下午 7:59 
Is there still a conflict with CIVITAS City-States mod?
Gray Pockets 3 月 6 日 上午 4:18 
I have created an extension mod: CIVITAS City-States Expanded - Cooks
* Correct the MinorCivBonuses of all city-states. They were all being set to Militaristic, which affects the Sovereignty resolution
* Correct Ethiopia Militaristic buff for Armory buildings (was giving Stables a duplicate buff)
* Correct Ethiopia Maritime buff for Consular buildings (was giving +2/3 instead of +1)
* Correct grammar on the City-State Types entry in Civilopedia
* City-State Types entry in Civilopedia has paragraphs for new city-state types
* More Maritime: Seaside Sectors support for Arsenal buildings with Militaristic City-States

@Authors feel free to include any of this in your mod if its to your liking.
johnjoshua 2023 年 12 月 31 日 下午 11:19 
hello! i really love this mod thx for making it. btw, i have problem when using this mod.
for example, some kinds of cities name appear like "LOC_NAME_CSE_(CITY NAME)
i would like to fix this but idk which one working it
if u not busy, could u tell me which one is?
press f to pay respects 2023 年 11 月 25 日 上午 10:37 
any chance that city states no longer being allowed to build scouts can be pulled into its own mod? seems like an easy fix to improve performance, ai turn times and city-state behavior that should be in the base game
TalRusher 2023 年 11 月 20 日 下午 10:57 
@JK Strategoi I get the extra envoy for meeting city states first no problem. I can even double it up with that one diplo card (dont remember its name).