Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (испанский Лат. Ам.)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Thanks, and be excited, Scriptwelder is coming out with the fourth game in his 'Deep Sleep' series; "Deep Sleep: Labyrinth of the Forsaken".
Deep Sleep is more of a traditional point and click adventure, but I really like it.
I'm pretty sure I reduced the risk below 0% too, yet it didn't count it because one of the windows only had a blanket over it.
Wish I could help more. Best thing would be for you to take a video or something for me to view the ending and your day setup
You should go through the Perfect Night checklist at the end of the section to make sure that you have done literally everything.
Additionally, go back to an auto-save and end the day again. Read what the message say and you may be able to figure out where you went wrong.
Looking at it again I write:
"There's one window on the bottom floor and two on the first floor."
I don't see how this is the 'other way around'.