RimWorld
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Vanilla Weapons Expanded - Frontier
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Mod, 1.3, 1.4, 1.5
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1.488 MB
12 apr. 2021 la 4:23
2 apr. la 7:23
9 notițe privind schimbările ( vizionare )

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Vanilla Weapons Expanded - Frontier

În 2 colecții create de Oskar Potocki
Vanilla Expanded
96 obiecte
Vanilla Expanded - Empire playthrough
148 obiecte
Descriere


[www.patreon.com]








This mod is CE compatible.



1.0.1 (19/04/2021): Fixed the extra-super-duper high gold cost. Sorry.
1.0.0 (12/04/2021): Initial release



One of the most commonly requested features for Vanilla Factions Expanded - Settlers was tech-locking their weapons. Sadly, vanilla game does not differentiate between ‘western-style’ weapons like revolvers and M14 assault rifles - for the game, it’s all industrial weapons. If we were to white list only ‘western-style’ weapons, it wouldn’t offer enough variety - you’d constantly see raiders with revolvers, bolt action rifles and pump shotguns. That’s it. Boring isn’t it?

Don’t worry fam, we got you. Hold our beer while we deliver a decent-sized weapon mod featuring vast amount of new western-style weapons with a new High roller mechanic, giving these guns a chance (10%) to deal double damage. This mod also includes a large number of conditional patches adding even more weapons - if you’re running Vanilla Weapons Expanded - Laser, you can expect some laser frontier weapons, with Heavy Weapons you can hold a gatling gun, with Coilguns you can have proper coilgun revolver and repeater, and with quickdraw you can wield a famous derringer!

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.









[forms.gle]





















Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.

Q: Is this mod CE compatible?
A: Yes.

Q: Do these weapons spawn on enemies?
A: If Vanilla Factions Expanded - Settlers is found, the industrial-tech weapons from this mod will appear on Settlers faction pawns.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.



Graphics are created by me, Oskar Potocki[www.oskarpotocki.myportfolio.com], and Luizi.

XML by xrushhha.

Descriptions by the one and only Chowder.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



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Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[www.patreon.com]



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Discuții populare Vezi toate (2)
2
3 apr. la 2:15
Bug Reports
Endeo
0
1 sept. 2022 la 16:22
[Bug report] Gauss repeater and revolver penetrating reinforced walls
ProfessorMinius
162 comentarii
Oskar Potocki  [autor] 3 apr. la 1:56 
Why not report it properly then? We don't respond to bug reports in the comments section.
rarewhalerw 2 apr. la 23:37 
Gauss revolver fire trail don't seems to disappear after fire and cause alot of red bugs.
John Markue 8 ian. la 9:06 
thenk i have no idea too.. cus i still can't use your add-on's
:steamsad:
Oskar Potocki  [autor] 8 ian. la 5:43 
No idea. Works fine for everyone here, so I assume the issue exists between you and the game.
John Markue 7 ian. la 14:29 
Why, when I downloaded all your vanilla add-ons, they were automatically removed from the add-ons list and + all other add-ons were removed, please fix it, I want to play your add-ons! :steamsad::repenny::repill:
victor 18 oct. 2023 la 20:08 
I don't speak GERMAN EITHER.
超级飞天海狗 16 oct. 2023 la 22:53 
I got a PLAN,I still got a PLAN!!!
blueDropwort 23 sept. 2023 la 2:11 
The property 'disableOptionLabelKey' is missing in modsextensions of handheld gatling gun so a text related to your heavy weapons is not displayed

It should be
<li Class="HeavyWeapons.HeavyWeapon">
<weaponHitPointsDeductionOnShot>1</weaponHitPointsDeductionOnShot>
<isHeavy>true</isHeavy>
<supportedArmors>
<li>VWE_Apparel_Exoframe</li>
</supportedArmors>
<disableOptionLabelKey>VWE.CannotEquipHeavy</disableOptionLabelKey>
</li>
Phenny 21 aug. 2023 la 9:27 
WHERES MY MONEY?!
Oskar Potocki  [autor] 18 iul. 2023 la 11:21 
What does it say in supported versions on the right, good sir?