RimWorld
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SS Researchable Stat Upgrades
   
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Mod, 1.0
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3.709 MB
31 mai. 2017 às 2:25
19 out. 2018 às 17:35
15 notas de alterações ( ver )

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SS Researchable Stat Upgrades

Descrição
Adds stat upgrades that can be researched.

====STATS SHOWCASE====
TIERED
Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia.
Growing: Improves harvest speed and harvest success chance.
Building: Improves construction speed and construct success chance.
Animals: Improves animal gather speed and animal gather chance.
Productivity: Improves move speed and global work speed. Also a repeatable research at the end of the tree
v.1.0
Combat: (courtesy of Swenzi) Improves various stats in combat. (Daniel_USA you were just a bit too late :P)
Medical research: (Courtesy of KingSihv) Improves medical operation speed, quality and success chance.

SINGLE
Nutrient Resynthesis: Nutrient paste dispenser uses 33% less resources. 1000 research points. Also back from Alpha 12
Gun turret cooldown: Gun turrets fire shots in bursts of 4 instead of 3. Also back from Alpha 12
v.1.0
Nutrient flavoring: (name from rageage001) reduces mood debuff of eating mutrient paste meal from -4 to -2.
Psychology: (Courtesy of KingSihv) Prisoner recruit chance increased by 15%
v.2.0
Scanner Efficiency: (Courtesy of KingSihv) long-range mineral scanner takes 50% less time to detect new resource but can appear over wider area
Meat Cut Charts: (Courtesy of KingSihv) more meat yield per animal

FAQ
Does this require a new save/colony/world/game/map/thing/stuff/computer/universe to use? No
Can I suggest something? You see the empty spaces in the research tree? Fill them. (Yes)
I've found a bug, what do I do? Tell me how you got to the bug, post a screenshot, and backup your save file because I might ask for it
Do you have the stats in detail? Get the mod, you don't need to do anything, just enter the research screen. If I put it here it might not be up-to-date
My items keep truncating, and it's really annoying what do I do? Right now the solution is to put Researchable Stat Upgrades higher up in the modlist (Thanks Hinanawi-sama). If that doesnt work join in the bug discussions!

Just a few tips on how to make ideas:
1. Does this really work as a research? Maybe your idea is better to be a special item or a special building, instead of a stat upgrade.
2. Think up of an ideal cost/tech level of your research
3. Think up of a nice name!
4. Where would it go in the research tree?
5. That tree is getting rather full, which means short but sweet researches probably have a higher chance of getting in!


GitHub repo: https://github.com/spdskatr/ResearchableStatUpgrades
Discussões Populares Ver todos (5)
6
25 ago. 2019 às 8:00
Balancing
Spdskatr
1
15 nov. 2019 às 17:28
Patch operation: two errors
Do0m[y]
315 comentários
Jasii "Egg" Eikuni 22 ago. 2021 às 8:31 
No its still in 1.0 do you think they will update it?
ozma64 8 ago. 2021 às 10:03 
any chance for 1.3?
Stoic Saltine 23 nov. 2020 às 5:30 
Not sure if you're still active, but I wanted to make a suggestion:

Medical research to decrease the number of treatments needed to get rid of ailments (ie. gut worms). Would be nice for late game scenarios where more colonists are getting sick.
[56e] Adda 6 jul. 2020 às 0:51 
@explodoboy See his Github repository. Mod is licensed under MIT license so you can use his work as long as you preserve copyright and license notices. Give Spdskatr credits and it should be all good.
explodoboy 5 jul. 2020 às 21:12 
Hope that the mod author (Spudskatr) is still reading the workshop comments!

I would like permission to use parts of SSRSU in my mod Science Never Stops for an infinitely repeatable research.
megabot 3 mai. 2020 às 4:58 
I'm assuming the combat upgrades don't work with combat extended?
Mlie 24 mar. 2020 às 11:33 
I have uploaded an updated version of this mod, made by user firefoxpdm.
https://steamcommunity.com/sharedfiles/filedetails/?id=2034010625
They will not be releasing their version on Steam but have given me permission to do so.
Hope this helps anyone!
Six 23 mar. 2020 às 18:09 
Please update to 1.1, thank you!
kzs583 23 mar. 2020 às 0:48 
please 1.1 ver T^T