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Rah's Bionics and Surgery Expansion
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Mod, 1.3, 1.4, 1.5
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9.481 MB
26 jan. 2017 às 1:41
22 de abr. às 13:57
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Rah's Bionics and Surgery Expansion

Descrição
Rah's Bionics and Surgery Expansion

Main forum thread:
https://ludeon.com/forums/index.php?topic=28731.0

Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experience. While originally intended to be a streamlined and 'improved' version of Expanded Prosthetics and Organ Engineering, which it still is to some degree, it is now also a standalone and complete medical mod. This mod features all kinds of prostheses and bionic parts, bone repairs and scar healing surgeries, for your needs.

Your colonists will, however, struggle for a while if they lose limbs or become severely crippled in the early game, until you manage to craft the rare and expensive bionic parts. You can still make simple prostheses and repair shattered bones relatively fast after researching it, but the resource cost is quite high for most things. Peg legs, wooden feet and dentures are of course always available for free. ;-) Early colony life was never easy !

Rah's Bionics and Surgery Expansion: The normal version is a bit more 'fair', in terms of resource costs, compared to the Hardcore Edition. Great for medium difficulties, especially on Randy and Phoebe.

-- RBSE is a standalone bionics and surgery mod. Do not install RBSE with EPOE --

Main features:

- Bionic Workbench: craft an array of bionic prostheses. (simple parts available at a machining table)
- Advanced Medical Station: craft advanced bionic prostheses, synthetic organs and brain implants.
- Bone repairs for femurs, tibias etc. (spinal fusion included)
- Old scars and gunshot wounds can be cured with Glitterworld medicine after research. (brain scars must be cured in other ways)
- Cures for Frailty, Sleeping sickness, Muscle parasites, Mechanites, Gut worms and other infections. (Late game tech)
- All bionic parts cost quite a bit of resources, mainly in plasteel and components. (ex: 1 bionic arm costs 80 plasteel and 6 components.)
- Most simple prosthetic parts cost steel and components. (ex: 1 simple prosthetic arm costs 120 steel and 4 components.)
- Balanced bionic parts: Decked out bionic pawns are powerful, but not game breakingly overpowered.
- Organ rejection system for natural organ transplants. (vanilla friendly) (can be toggled on/off in mod settings)
- Organs need refrigeration to avoid rot and decay.
- 3 new chronic diseases: Chronic kidney disease, congenital heart defect, chronic stomach disorder.
- 3 new brain implants for the late game. Enhancing effects and brain disease / damage cures.
- Bionics and surgery research tree with its own research tab.
- 3 implant colors: Light blue for simple parts, blue for bionics and purple for advanced parts.
- Medicine and Glitterworld Medicine have original red colors from A16.
- White textures for Royalty parts to better fit the medical theme.
- Death Acidifiers can be removed after researching Advanced Bionics.
- Redundancy kept to a minimum.
- Bug fixes and balance work.

Extras:

- RBSE Hardcore Edition: This version has higher resource costs, and is therefore best suited for players who are looking for a bigger challenge. Works great on the harder difficulties, especially with Cassandra.
- RBSE parts spreadsheet:[docs.google.com] All RBSE part values. (Google doc links blocked on steam. link is 100% safe)
- Rah's Vanilla Turrets Expansion: New rebalanced turret mod for Rimworld 1.3 with 9 strong turrets for the mid and late game !
- A Dog Said link. Don't need a patch.
- 1.3 Hardcore Armors Advanced power armor mod. Vanilla friendly !

Translations:
Special thanks to Ghrull for the SPANISH translation.
Special thanks to Well for the RUSSIAN translation.
Special thanks to AmUnRA for the GERMAN translation.
Special thanks to Duduluu for the CHINESE translation.
Special thanks to MilSu-UpZa for the KOREAN translation.
Special thanks to Jozay for the FRENCH translation.
Special thanks to Cpl.Hicks for the POLISH translation.

Big thanks to Ykara for his EPOE mod, Minus for his Extended Surgery mod, and kaptain_kavern and Aristocat for some of the coding / inspiration. Also thanks to all the people who have offered feedback and suggestions. And a big thanks to Danimineiro, Haplo and K for their dll files.

[ko-fi.com]

If you like this mod, don't hesitate to give it a thumbs up ! And if you're feeling generous, feel free to donate a coffee in the link above !

Enjoy <3
Discussões Populares Ver todos (24)
9
2 ago. 2021 às 16:40
Error report
Proxyer
4
3 set. 2022 às 20:42
Error
Sandiozo(ttv)
4
11 dez. 2022 às 11:48
Cant implant Bionics....
Sotherrig
2.395 comentários
Rah  [autor] Há 1 hora 
That's odd. Are you sure you have a level 12 medic? If so, is it only synthetic organs, or all bionics? You can spawn in items with dev tools for easier testing. And to confirm, this is a creepy joiner pawn?
Towerdepths Há 3 horas 
@Rah I went ahead and validated the files, as well as unsubbed/resubbed to RBSE, Still getting the same issue, unfortunately. Are there any logs I might be able to procure that could help you figure out what the issue is?
Rah  [autor] Há 4 horas 
@Towerdepths, are you sure you allowed Rimworld to update / download on steam? if its in a download queue it sometimes doesn't update. it should work on creep joiners now, but let me know if it still doesn't.
@removedclaw, did you research regenerative medicine? you can cure scars with that, but not on the brain.
removedclaw Há 19 horas 
quick question, can you cure sear scars using glitter med? i dont seem to be able to
Towerdepths Há 22 horas 
Hey Rah, thanks for the mod and the quick responses to the others. I seem to have the same issue as Zangetsu; I have a Synthetic Lung that I'm trying to implant in a pawn who lost one of theirs to an infection, but no matter which pawn I check there does not appear to be an option to install the implant. I do have the technology required to make the implants, I have a pawn with 10 skill in Medicine, so I'm somewhat confused what the issue may be. Some feedback would be great, thanks!
Rah  [autor] 23 de abr. às 18:25 
Hi, you should be able to install brain implants on them. Try again. Maybe it wasnt updated for you.
herrczarny 23 de abr. às 13:12 
Hi,
First of all, great fan of your mod.
People were mentioning that prosthetics are not working on creeper joiners, but the issue looks to be solved. However, it is impossible to apply brain implants on them.
harteos 23 de abr. às 2:47 
@Rah
Yep it's work
Good job
Rah  [autor] 22 de abr. às 13:59 
i somehow updated the hardcore version, but left out the correct fix for this one. its fixed now.
Zangetsu 22 de abr. às 6:33 
Spoke too soon cos Synthetic organs still don't work, didn't have them at the time soz