Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
1)I'll brighten it up for sure, I think I might get it back to a green and blue, grass summer feel to it. The contrast is much better, the thing is I have to find a good quality sphere map for the background/sky. I used one of the engine default, that's why it's all purple.
2)I tough of a platform too, not sure about the moving part, might cause sickness but I was thinkin of just freezing portal cube in the air to test out height and a good position for a top view overall kinda look. Perhaps a cube stairs and a mezanine on the side or behind the board?
1) brighten up the non-board geometry. It's hard to see the black peices on the dark background. I like the geometry of the space, but just brighten it up some.
2) is it possible to have a platform that allows a higher perspective? Some semblance of a top down perspective would be great, perhaps a moving platform that floats around the top of the board?
Seriously, cause it's such a classic game, I'd like to make it a collective thing so if you have any comments, ideas and suggestions, it's time more than ever to leave your 2 cent here since I'm still testing and haven't commit to any desing yet.