Portal 2
44 avaliações
COMPANION AGONY
   
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COMPANION AGONY

Descrição
Here are many surprises, especially for your friend the cube - deadly ones.
11 comentários
mood3rd 18 set. 2015 às 13:14 
good fun house :)
but not so much for the companion cube :)
only thing missing, is mirrors :)
not so much a puzzle.
but an adventure. (which was a nice change)
Andi 10 jan. 2015 às 23:25 
It must have taken some time to put this chamber together. It's okay,,, a little cramped for my taste but all in all, thumbs up.
The Sojourner 28 jun. 2014 às 0:12 
I got trapped in a different way in this cramped test: pressing the button in the second area (with the hard light shield) through grating. Other than the various trapping issues, this test isn't too bad.
| \_/ ()  [autor] 22 mai. 2013 às 9:28 
my portal 2 crashed once and since then i can't fix my old published maps. but after all, it's my first map, so i think i did fine.
Geneosis 22 mai. 2013 às 8:42 
Nice map, but I also found a way to get stuck : I activated the blue gel too early so so when I came back to this place at the end I couldn't use the piston any more -_-
nintendo.erk 9 fev. 2013 às 12:11 
Try this chamber, I promise a challenge
http://steamcommunity.com/sharedfiles/filedetails/?id=126068475
mikael.nyberg 9 fev. 2013 às 0:13 
You can get stuck between the intersecting ligth bridges and I have to restart the whole thing a bit anoying when you forgot to F6
Diamond Knight 7 fev. 2013 às 4:54 
My first thought was that you did a very good job of conserving space. Very well laid out.
I think I agree with Da_Ch33ze in that I would like to see more use of portals.
If you wanted to throw in a turret here or there, it would just add to it.
Overall, you did GOOD!!!
nintendo.erk 3 fev. 2013 às 5:36 
nice use of the light bridge, real fun to play
Da_Ch33ze 9 jan. 2013 às 8:15 
Hey, I enjoyed this chamber, very clever use of the tractor beams. My only complaint is that it's too straight-forward and over-simplified (which is not bad, but relegates the actual solving of the puzzle to pushing buttons, rather than using portals)