Cities: Skylines

Cities: Skylines

Ocen: 3,064
Prop & Tree Anarchy
 
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Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
0.893 MB
5 stycznia 2016 o 8:23
20 października 2017 o 14:24
Listy zmian: 10 ( zobacz )

Zasubskrybuj, aby pobrać
Prop & Tree Anarchy

Zasubskrybowano
Zrezygnuj z subskrypcji
W 1 kolekcji stworzonej przez BloodyPenguin
Penguin's Eye Candy
Przedmioty: 31
Opis
Place props & trees wherever you like

With this mod enabled you can place props & trees:
- under water
- on roads
- within building's footprint

This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap props to buildings and elevated roads, like in asset editor (as well as its sibling, Tree Snapping).

Useful tip
This mod is also helps to load maps with missing tree or prop assets because it fixes buggy code of Cities: Skylines that causes errors on loading when some required trees or props are missing.

Use Shift+P (or Alt +P, or Ctrl+P - you can change that in options) key combination to toggle anarchy. This mod provides an options entry (see screenshot).

Please note that if anarchy is set to always on bulldoze trees before zoning areas that have trees if you don't wont them to grow through growables. Follow this guide by @sweetmanp[i.imgur.com] to massively erase trees with Extra Landscaping Tools mod

If you need to use tree brush on steep slopes use my No Tree Brush Slope Limit mod.

Props Anarchy can be safely disabled at any time. But most props and tree you placed with this mod will become hidden eventually without this mod enabled.

If you need road or building anarchy (that includes so-called 'concrete brushes' a.k.a. fillers), use Sharp Junction Angles mod.

Latest update:
UPDATE 8 (10/20/2017)
Added: Korean translation (thanks to ToothlessFLY).

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

GitHub repository[github.com]

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever. Please make sure that this mod is activated before submitting your reports.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popularne dyskusje Zobacz wszystkie (2)
5
26 grudnia 2018 o 6:14
How to solve problem with rocks and trees on Roads/Canals/...
JurrijnP
0
29 stycznia 2017 o 18:11
PRZYPIĘTE: *READ FIRST* Prop and Tree Anarcy Rules and Guidelines
Positivity
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Komentarzy: 706
LemonsterOG 26 listopada o 12:07 
Is there any chance this mod's UI will ever be converted to a button that toggles on/off and changes color or something to indicate it's turned on/off? That would be sooooo nice. :chirp:
spunky 19 listopada o 19:27 
It worked the first time I used it, but the day after it didn't work and props weren't mergeable
jpinard 15 listopada o 11:32 
I should note - prop anarchy is off by default and I've never turned it on in the game.
jpinard 15 listopada o 11:30 
In my game, trees and broken down trees have started spawning all across my map. I think it's because of this mod. Is there some way I can fix this?
Dobrognev 8 listopada o 0:15 
Thanks for the great mod!
With whom can I discuss translation into another language?
Koli 27 października o 4:48 
It has same hotkey as Procedual objects and changes some props to procedual object (so it cannot be bulldozed but it has to be deleted as PO.
8 października o 20:23 
There is no tool window in asset editor after subscription.There is no tool window in the asset editor even after the subscription cancellation.
eighmy_lupin 5 października o 22:33 
@NCCaretto I'm having the same problem.
drosera88 23 sierpnia o 18:58 
Lots of props can't be bulldozed or removed after placing when this mod is on for me. Seems random. Some can, while others can't. Can't be removed using the "Move It" bulldozer either. I'm having to turn off autosave and save games manually before I start placing props in case one becomes permanent. Any help with this?
NCCaretto 23 sierpnia o 13:55 
I do not have anarchy defaulted to always on, and i do not turn on prop and tree anarchy, yet tress and props dont bulldoze when i place roads and grow through some growables. I am doing something incorrectly or should you bulldoze all trees regardless of whether you have anarchy always on?