Total War: ATTILA

Total War: ATTILA

Ocen: 376
Minas Tirith
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Tagi: mod, Maps
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19.870 MB
29 maja 2021 o 12:15
29 maja 2021 o 15:09
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Minas Tirith

Opis
Pelennor Fields - LAND BATTLE - Rise of Mordor Submod

This map was made for the purpose of the Rohan trailer by me for version 0.5.0 of the Rise of Mordor overhaul for Total War: Attila. The battle takes place in front of the city of Minas Tirith, which is represented but inaccessible. The map is thus a perfect place for a competitive multiplayer match in a flat battlefield.

Many thanks to thecrapshack for helping me about the tile! :)
Komentarzy: 17
JoeOnit 10 stycznia o 20:48 
Could this be updated fro 0.8.0?
panzer456 21 października 2023 o 11:02 
update to 7.0 please
Caelan 4 maja 2022 o 1:06 
how do i download it?
Arawwn 7 stycznia 2022 o 18:45 
Hi @Roose Bolton! Do you have any performance or graphic tweaks to run Attila stable (I have reshade on with just 3 low effects, Radeon Pro to force graphic settings, the nt core 4gb patch active (a i5 12600k with Radeon 5500 XT)?
Alexander 1 listopada 2021 o 13:30 
Where can i find Ted (the editor map making) for Attila???
dimitili 27 września 2021 o 23:03 
cant change the faction banner , doesnt move by clicking or draggin , how can i change the position of armies, it always puts me left to the city as you see from the front i want in the right , which is more accurate due to movie and lore.
Тервел Kан ıYı 20 lipca 2021 o 16:06 
Can you play the map without rise of mordor?
Rat Man 12 lipca 2021 o 15:04 
very cool good map
Roose*Bolton  [autor] 30 czerwca 2021 o 17:26 
@Nr.9 Bear the bushwacker At 00:15, 41.951 Orcs.
Rohan part; 7 - 7.500 Cavalry, aproxx. 25.000 orcs.
Roose*Bolton  [autor] 30 czerwca 2021 o 17:25 
@dimitili You can try to change your faction banner's position in custom battle selection by scrolling it to the right. (and the AI left)