Stellaris
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BSG Shipset - 1.9.*
   
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18 października 2017 o 21:28
16 grudnia 2017 o 11:14
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BSG Shipset - 1.9.*

Opis
Version: 0.3 BETA for Stellaris 1.9.*
State: Stable

This is a legacy page for the 1.9.* version of this mod.
Go to this page for the latest version:
https://steamcommunity.com/sharedfiles/filedetails/?id=1738770989


Hello and welcome to the FIRST ever Battlestar Galactica Shipset mod for Stellaris!

This is a minor, currently BETA (more like Alpha, but whatevs), mod that adds various ships from both the lore part and fan part of the SyFy series known as Battlestar Galactica.

Please note that this mod does not use any assets or models from the Battlestar Galactica: Deadlock game. All models are original works of art developed 5-9 years before Deadlock was even announced.


ADDONS/SUBMODS/PATCHES:

Downscaled Ships: http://steamcommunity.com/sharedfiles/filedetails/?id=1175566040


Currently, the ship list is as:

Corvette: Defender Escort
Destroyer: Valkyrie Battlestar
Cruiser: Jupiter Battlestar/Galactica (armored)
Battleship: Mercury Battlestar

Science Ship: Colonial One
Construction Ship: Flat Top Ship
Colony Ship: Unknown "Colargo" Biosphere Ship
Transport Ship: Bezerk Cruiser

Fighter: Viper Mk2
Bomber: Raptor
Launcher: Shuttle

All other models, such as models for stations, are currently set as Mammalian design... hopefully this will be changed in the near future.


Compatibility:
-This mod is compatible with all DLC. And requires none to function.
-This mod is NOT CURRENTLY compatible with any mods that add or alter ship classes or mounts (such as NSC). It will eventually be compatible.
-Compatibility patch with Downscaled Ships is available in the section above.


Notices:
-This is a BETA release, and as such, prone to bugs. Please keep this in mind.
-Ships are not scaled according to BSG lore, but rather to the Mammalian shipset. This is for balance reasons, and won't be changed. (Ex: the Bezerk should be the same size as the Jupiter... but transport ships are about 1/3ish the size of Cruisers, and so it's been scaled to 1/3)
-Check the thread "Goals" in discussions for upcoming, in dev, or planned features.
-I WILL NOT be utilizing any models or textures found in the game Battlestar Galactica: Deadlock, due to issues and fears regarding copyright infringement. I will only utilize models and textures created in FAN MADE productions and mods for other games, or one created by myself or future contributers to this mod.


Known Bugs or Issues:
-All weapon fire and engine effects generate from the center of the models.
-Colonial One textures are not aligned properly to the model. I have absolutely no idea why this happening, and will be getting help from a experienced texture creator soon.
-Several of the ships are glowing... I still have no idea why. A work around fix is to disable bloom, that should remove any glowing issues.


Disclaimer:

-Battlestar Galactica, both the 2003-2004 and the 1978-1980 TV Series/Movies, and all related marks, logos and characters are solely owned by SyFy (formerly Sci Fi Channel) and NBC Universal Cable. This fan production is not endorsed by, sponsored by, nor affiliated with SyFy, NBC, Universal Television, Sky One, or any other Battlestar Galactica franchise, and is non-commercial and intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against SyFy, NBC, or Universal Television.

This mod uses NO BATTLESTAR GALACTICA: DEADLOCK ASSETS, and never will. The models inside this mod are original works of FAN ART based on the original Battlestar Galactica TV shows and Movies; made long before Deadlock was even announced. Original disclaimer stands in correlation to this.

-All (currently as of 0.3 BETA) models and textures (except some minor changes) are created by Nightstalker61 and his/her team, creators of the Nightstalker's Universe Mod for Freelancer. All rights to the models and textures are reserved to Nightstalker61 and his/her team, and any models and textures created by Nightstalker61 and his/her team will be removed at his/her request.
--I did indeed attempt to communicate with Nightstalker61, but I and many others are currently unable to contact them. They seemed to have simply finished their mod, and then dissappeared... hopefully this will help me get back in contact with them. I still have some suggestions for NSU xD
---You can go see his/her mod at http://www.moddb.com/mods/nightstalkers-universe-mod


So say we all...
Popularne dyskusje Zobacz wszystkie (5)
49
14 stycznia 2019 o 0:07
PRZYPIĘTE: Suggestions
Sterling Kerman
3
14 czerwca 2018 o 10:01
Cylon Models WIP
koobalt
3
20 października 2017 o 14:12
PRZYPIĘTE: Fixes?
Sterling Kerman
Komentarzy: 429
koobalt  [autor] 20 listopada 2020 o 23:30 
No

This is a legacy page for the 1.9.* version of this mod.
Go to this page for the latest version:
https://steamcommunity.com/sharedfiles/filedetails/?id=1738770989
lumiscent 20 listopada 2020 o 16:01 
does it work? 2.8.1
RedRapture  [autor] 7 marca 2020 o 5:21 
@Lord Bubba Don't like them, don't download them. There have been very popular ships that are more ridiculous... *cough* Yamato *cough*
Lord Bubba 6 marca 2020 o 23:45 
Sorry...Some of these designs look kinda ridiculous.
Ezra Blaise 1 marca 2020 o 20:04 
@dray2259 there's a fully updated mod already out
dgray2259 1 marca 2020 o 17:04 
will this be updated to the new format
robotato 11 maja 2019 o 17:29 
May i suggest joining the Stellaris modding den, you may be able to get some help from the community there. https://discord.gg/JWrrFt
Sterling Kerman  [autor] 11 maja 2019 o 14:02 
As said below, a new mod has been made and uploaded. You can find it here
https://steamcommunity.com/sharedfiles/filedetails/?id=1738770989

It will the updated version from here on. This mod will remain as a legacy mod for people using Stellaris 1.9 versions
koobalt  [autor] 11 maja 2019 o 3:00 
Hi all, I will try to make update to the mod:
1. Update the mod version to current Stellaris version
2. Fix the bloom problem
3. Fix the shadow problem
4. Switch old corvette model to 2 new models (1 for missle boat, 1 for interceptor/picket)
5. Add Titan ship model
6. Make size adjustment

Problems:
1. All animations come from middle of ship (like weapons fire, ehaust trails, etc...)
2. Starbase, I have the models, but i have no idea how to put them in ;[
3. Adding more ship models, I manage for corvettes but no succes for other ship types ;[
4. Textures still ugly...

If all goes well, today or tomorrow I will send the files to Sterling for Steam library update

Red take Your time, life is always the most important mater, so no rush, step by step, for now I will try to improve the mod on my side, We all will await Your return to fix all the mess i will make ;]

Koobalt
Apapse 9 maja 2019 o 11:48 
You definitley have all our support as youre going forward! Take your time and good luck with everything