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Smile Game Builder
 
 
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Genre: RPG
Platforms: PC
Languages: English, Japanese
Players: Single-player
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28. apr, 2016 @ 8:06am
7. sep, 2016 @ 11:56pm

Vis Smile Game Builder i butikken

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Nylige kunngjøringer Vis alle (2)
SMILE GAME BUILDER will be released on Thursday, September 8!
The teaser site of Smile Game Builder has just opened!
Beskrivelse
Lanseringsdato: Summer 2016
Smile Game Builder, a RPG creation tool enabling you to create whole new worlds of your own!

No need for any sort of programming expertise!
All you need is a desire to create your own RPG.


We started the development of this new game creation tool, Smile Game Builder, as a way to enable anyone to build an RPG using a 3D map without the need to use programming or script language, or to create any 3D models or 2D graphics.

Normally, in order to build the structure of games like RPGs, you must have a good command of programming and scripting languages such as C language. You also need the ability to prepare various types of graphics, sounds, and resources, which may include things like ally and enemy characters, backgrounds for maps, sound effects, and background music. In the past, because broad knowledge, experience, and skills were prerequisites for creating a desired game, it was nearly impossible for most people to do so even if they had the interest.

For the Smile Game Builder, a game editor designed specifically for building RPGs was newly developed, and this allows you to create desired images intuitively by simply using a mouse. Therefore, no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

Moreover, the Smile Game Builder comes with plenty of graphic resources which are essential parts of RPG creation, including characters and items, and sound resources such as sound effects and background music played during the game. This allows you to save a great deal of time in preparing various essential materials of a game. In particular, because all graphic materials in the Smile Game Builder are three-dimensionally modeled, you can create expressive 3D maps merely by placing each item, such as a cabin or a castle, on the map using the game editor. Smile Game Builder can import your own resources such as 3D models, 2D graphics and sounds so you can put your original flavor into your game.

Let’s create your own RPG with no programming!
Populære diskusjoner Vis alle (2)
6
14. aug, 2016 @ 9:11am
[UNOFFICIAL] What you want for the Battle System ?
Laudrup
0
22. aug, 2016 @ 10:37am
I want korean version
simsimchi
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118 kommentarer
Firen 23. aug, 2016 @ 6:04am 
Why do not Traditional Chinese language...
I'm Taiwanese, I want to play...Please Please Please Please Please....
simsimchi 22. aug, 2016 @ 10:35am 
I want korean version
techemaster22 17. jul, 2016 @ 3:51pm 
i love it how much do you think you going to sell it for if you do
Skelly 12. jul, 2016 @ 11:03am 
Why are we not funding this!?
yellowface7 11. jul, 2016 @ 5:15pm 
I can't wait!
Projectile Dysfunction 8. jul, 2016 @ 12:43pm 
Petit Computer: Hey guys!
Me: Oh, cool, I should get that.

SmileBASIC: GUYS, I'M AWESOME!
Me: Oh, hey, a new Petit Computer! I need that!

Smile Game Builder: *Puts on sunglasses*
Me: SHUT UP, AND TAKE MY DAMN MONEY!
Hathor 24. jun, 2016 @ 9:37pm 
This looks pretty cool. I like the art style. I'm a programmer so I don't mind coding, but it's nice that you don't have to write code to make a playable game world with a bit more modern graphic style than the rpg-maker stuff.
Aspyre 28. mai, 2016 @ 12:18pm 
great job greenlit one!
Krazedlion 28. mai, 2016 @ 2:07am 
Congratulations on being Greenlit!
Baby Vaso 24. mai, 2016 @ 3:06am 
Pretty bad ass, shame I only now just discovered this.