Stellaris

Stellaris

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DEPRECATED Better Habitats
   
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Balance, Economy, Overhaul
Merkelapper: PJs
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545.556 KB
15. mars 2019 kl. 13.41
25. apr. 2020 kl. 7.40
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DEPRECATED Better Habitats

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Deprecated

This mod is deprecated and will soon be deleted. Don't worry - the contents of this mod will of course live on in my Megastructure Overhaul mod instead.
47 kommentarer
princess69420 12. mai 2020 kl. 20.18 
Don't delete this mod. There are a lot of us still using 2.6 for a little while.
Sir Doggo 5. mai 2020 kl. 9.17 
I think some stuff from your common files are leaking through. Alloy Recycling Yard and Dark Matter Laboratory popped up in my game even though I DON'T have this sub-mod.
DRT99 11. apr. 2020 kl. 0.10 
Habitation districts could use 1 or 2 clerk jobs
Yeehaw Dixiedoodle 27. mars 2020 kl. 6.08 
thanks for updating man
PrinceJonn  [skaper] 27. mars 2020 kl. 6.06 
yep
Red Knight 27. mars 2020 kl. 3.08 
Have the following technologies, Weather Control Systems and Anti-Gravity Engineering, been updated to also improve habitats?
PrinceJonn  [skaper] 27. mars 2020 kl. 0.19 
Updated with both improvements. Habitat city district uses tradition bonuses, and the new buildings that I've added require technologies.
PrinceJonn  [skaper] 27. mars 2020 kl. 0.16 
Definitely the worm's work.
Red Knight 26. mars 2020 kl. 13.29 
You are doing God's work! Or is it the Worm's work?
Yeehaw Dixiedoodle 26. mars 2020 kl. 9.47 
I'm with Red Knight on this. Not being able to boost them with tech and traditions seriously gimps habitats.