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Rapporter et problem med oversettelse
I'm mostly asking because in the endgame you easily get 20 hubs, and if it can't remove drones when idle then it might eventually end up adding all 2000 drones even if the average workload only requires like 200.
This could become a problem by causing a decent amount of lag and at the same time forces you to only have as many drones as you need on average workload, meaning during spikes it won't have enough drones, but at the same time you lose drones over time to things like events, threats, or similar and can't replace them without manually watching your drone addemblers to not overproduce.
I used to use the Automatic Drone Reassignment Reboot mod but it seems to have been discontinued so this mod seems to be the only option left.
Yeah, it only packs up a couple of drones ... I think it was every in-game hour? Without mod config, it will only re-assign 2 drones at a time, and only if there's a significant discrepancy in task load, so it can be kind of subtle sometimes.
Sorry. :\
My guess would be the fact that the Hub & 6 drones getting removed as part of the repack effect is causing something to throw a null object error. Probably not clearing the scripts cleanly.