Arma 3
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KP Liberation Tanoa
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: Tanoa
DLC: Apex
Meta: Dependency
Etiquetas: Tag Review
Tamaño
Publicado el
Actualizado el
4.867 MB
16 MAR 2017 a las 10:13 a. m.
12 SEP 2020 a las 12:42 a. m.
29 notas sobre cambios ( ver )
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KP Liberation Tanoa

En 1 colección creada por Wyqer
KP Liberation Missions
16 artículos
Descripción
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (1): NATO
Opfor (1): CSAT
Resistance (1): Tanoa Syndicate

-- Statistics --
Capitals: 7
Cities: 65
Military: 22
Factories: 34
Radiotower: 30
Total Sectors: 158

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
425 comentarios
Gabriell_Cas hace 7 horas 
Hello! How to change the faction you are playing for and the faction of the enemy?
CombatJack 19 ENE a las 2:54 p. m. 
What happened to zeus? Cant spawn any modded factions?
noWHEREme 9 ENE a las 6:28 p. m. 
anyone know why zeus wont show all mods? projectopfor, cup factions, etc.?
Drebin 692 20 OCT 2023 a las 7:02 p. m. 
I submitted a bug report on the github, but I just wanted to put this here as a bump
Mission refuses to launch on a dedicated server that uses CBA_A3 and ACE after the 3.16 update to both
Kats [SN] 17 AGO 2023 a las 1:53 p. m. 
KLear Clearly you cant read dawg
Tazor 29 JUL 2023 a las 11:12 a. m. 
How do I get friendly AI in my squad? It's just me.
KLear 21 MAY 2023 a las 8:55 a. m. 
The 4.2 GB Scenario content, ... simply not downloading
BlueWulf 19 MAR 2023 a las 4:59 p. m. 
KP Liberation mods are not showing up on my Mod list after downloading from Workshop. I have tried opening and closing the game and restarting my computer then opening the game again but the mods are just not listed in the Arma 3 launcher at all. What do I do?
Ari 16 ENE 2023 a las 3:02 p. m. 
It wont install to my game
TheDrunkDino 27 SEP 2022 a las 1:51 p. m. 
@BlackShark you figured it out?