Cities: Skylines

Cities: Skylines

1,148 valoraciones
Concrete Pedestrian Path Set
   
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Assets: Road, Park Area
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5.983 MB
29 MAR 2020 a las 9:47 p. m.
17 JUL 2020 a las 3:08 a. m.
7 notas sobre cambios ( ver )

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Concrete Pedestrian Path Set

Descripción
Concrete Pedestrian Path Set

It's a concrete tiled sidewalk
And rendered tunnel, also 1m version useful in a small space!

In addition, its invisible versions: https://steamcommunity.com/sharedfiles/filedetails/?id=2040776504

Information

Ground version conforms to terrain / Elevated is neat. Unlike vanilla, this does not alter the terrain. / Bridge has a railing. / there is always light on the Rendered tunnel. You won't have to see strange tunnels with lights off during the day.

There are versions of 8m, 4m, 2m and 1m. I recommend not to create junctions in the 1m version. Because many glitches can happen there because of the limitations of the game.

Manual clip surface placement may be required for 4m, 2m and 1m tunnel entrances




Tris
Texture Size
Floor Part Segment
456 / 68(LOD)
256×256 / 32×32(LOD)
Floor Part Node
272 / 56(LOD)
256×256 / 32×32(LOD)
Bridge Segment
1856 / 492(LOD)
256×256 / 32×32(LOD)
Bridge Node
1432 / 232(LOD)
256×256 / 32×32(LOD)
Slope Segment
432 / 224(LOD)
512×256 / 128×64(LOD)
Tunnel Segment
372 / 148(LOD)
512×256 / 128×64(LOD)
Tunnel Node
464 / 104(LOD)
512×256 / 128×64(LOD)

You can save RAM using Loading Screen Mod. Each of the two types of textures uses the same texture :)


Links
Twitter -> @Cities_neinnew
Youtube -> neinnew
Instagram -> at.leasat[www.instagram.com]
Discord -> neinnew CSL[discord.gg]
[discord.gg]
[cafe.naver.com]
[ko-fi.com]
154 comentarios
kjedra 2 SEP 2023 a las 1:15 p. m. 
My simulation is at a standstill because I have 721 stuck citizens, all of them on these paths
kjedra 2 SEP 2023 a las 1:14 p. m. 
My citizens get stuck on these paths' nodes constantly. It's so annoying
BruhBridge 30 JUN 2023 a las 1:07 p. m. 
압도적 감사
Jack Le Fou 21 MAY 2023 a las 3:58 a. m. 
@hottt3 ; @네인 | neinnew : yes, this needs network anarchy to works. If you don't have fences on elevated, just select the bridge option on network anarchy. Maybe you should tell about this dependency.
hottt3 20 ABR 2023 a las 8:52 p. m. 
Is it possible to use Network Anarchy https://steamcommunity.com/sharedfiles/filedetails/?id=2862881785as the dependency?
Because there are reports that Network Tiling is not working.
neinnew/네인  [autor] 8 FEB 2023 a las 5:42 a. m. 
@oskarbalcerzak read the comments below
oskarbalcerzak 8 FEB 2023 a las 4:36 a. m. 
Elevated and bridge nodes do not appear solid.
Mike Builds 18 ENE 2023 a las 3:13 p. m. 
This path is almost perfect but culd you please update it so that people are not about 5cm sinked into the concrete?
StayHungryStayFoolish 17 DIC 2022 a las 3:58 a. m. 
@@네인 | neinnew I like this path as it is, please do not change it. If you are willing to create a new path collection I am going to subscribe to that, too.
rkumob 17 DIC 2022 a las 2:48 a. m. 
@네인 | neinnew, if I understood correctly, the issue with invisible nodes now is because of zero-width pavement. Is it possible to just modify the asset to make the pavement non-zero as an alternative of using an additional mod?