Stellaris
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Tile Terraforming - Make Small Planets Big!
   
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1 OCT 2017 a las 2:18 p. m.
7 JUL 2020 a las 6:41 p. m.
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Tile Terraforming - Make Small Planets Big!

Descripción
Adds the ability to increase planet size after researching terraforming. You can now fill your space with full 25 size planets! This is done using a building that automatically increases planet size over time.

# Updated to work with all versions.
NOW FULLY AUTOMATED!!

My reasoning for this mod is that once you have the ability to fully terraform a planet, adding a little "Bulk" to a planet shouldn't be that big of a deal. I have tried to keep the cost in line with the cost of terraforming as much as possible, using the following calculations:

The "Tile Terraformer" building will now automatically increase a planets size. The formula it uses to calculate how long it takes to add a tile is (Current Planet Size x 27 Days).

For Example the Size 16 Starting planet will take:

1 Year to build the building, granting 1 planet size upon buliding completion
+432 Days until the next tile (16 x 27)
+459 Days until the next tile (17 x 27)
so on and so forth until
648 Days to build the last tile, at which point the Building will "time out" and remove itself from the planet.

Maintenance costs for the building:
20 Energy/mo
30 Minerals/mo


This may seem High Or unbalanced, but when you calculate that building a colony ship takes 1 year, and costs 350 minerals, and can net you 8 to 25 tiles on a "new" planet; the cost of adding ONE tile to a planet starts to seem a little more balanced.

How this change will impact your game:

1. Once you have unlocked Terraforming, you can start to "Build Up" your already existing planets, givnig you more strategic optoins.

2. AI will NOT take advantage of this.

3. An overall more "Strategic" feel to expansion. No longer are you forced to colonize every planet you come across, now you can expand within your borders.

Compatability:

This mod should be compatible with everything as no core files were changed.

What I STILL want to do:

I wanted to make a custom "Constuction" ship that would "Terraform" a planet from orbit, slowly, over time. I also wanted to make the cost and time needed to be adjusted automatically based on current planet size. However, due to limitations of the modding tools, this wasn't possible at this time.

Any feedback is welcome.

I am generally happy with the balance of this now, it might need a little tweaking here and there, but for the most part I think it has a good point of entry requirement and has the resource cost at a good level.



This mod is a updated and more balanced version of http://steamcommunity.com/sharedfiles/filedetails/?id=705772428
68 comentarios
Ritual 29 MAR a las 8:30 p. m. 
Does this work on the most recent version of stellaris?
Defrost40kSMAH 23 OCT 2023 a las 10:27 p. m. 
"It just works" GJ mate, solid longliving mod
star-of-the-fogotten 8 SEP 2023 a las 11:38 p. m. 
awsome mod, thanks for your hard work.
–Phase– 17 FEB 2023 a las 5:18 p. m. 
@Deviant Thanks a lot
Deviant 17 FEB 2023 a las 2:17 a. m. 
Version 3.6 - works.
–Phase– 17 FEB 2023 a las 12:49 a. m. 
Can anyone confirm if this works on 3.6?
Deviant 30 SEP 2021 a las 5:07 p. m. 
Version 3.1 - works.
Deviant 18 ABR 2021 a las 8:49 p. m. 
Version 3.0.1 - works.
Due to the latest changes in the mechanics of population growth, this mod is becoming irreplaceable.
Deviant 22 FEB 2021 a las 7:58 a. m. 
Version 2.8.1 - the mod works. Even expands ring worlds and habitats to 25 slots.
nukestar 28 DIC 2020 a las 7:58 a. m. 
@Ataxius Yeah, the workshop really likes memory-holing old mods, even ones that are constantly updating. There's a reason why I favourite every outdated mod I unsubscribe from.