The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Elemental Staffs
   
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268.928 MB
2012년 4월 16일 오후 12시 21분
2020년 4월 29일 오전 7시 11분
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Elemental Staffs

설명
Please use this version of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2078168178


This mod has undergone some big changes on its official Nexus page (including a .esp/bsa name change) since I first made it just after Skyrims release, therefore I will not be updating this specific page past the 2.01 version if you wish to continue getting updated version of this mod it is now listed under 'Elemental Staves LE' at the above link.

The initial release of Elemental Staffs LE will start at v2.01 and continue forward with patches. Both 2.01 versions are identical but for file name changes, you should be able to unsub from this mod and sub to the other one without issue, literally just replace it in your mod list.

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Elemental Staffs is a texture change mod designed to change almost every staff in the game.
Destruction Staffs have undergone the greatest changes, going from the single vanilla staff to nine separate versions in this mod, three tiers across the three element types plus some additional special staves.
There are two Alteration staff texture sets, three Conjuration staff sets, three Illusion staff sets and two Restoration staff sets.
Assorted special instance staffs like Halldir's staff and Tandil's Staff, which have been given appropriate texture changes.
The four Falmer Destruction and Summoning staves have been given glow maps and appropriate colour changes to eyes and mandibles.
The Forsworn Destruction staff has had its 'bone crystal structure' changed to a glowing fire-like crystal.
The two "Dragon Priest" staffs have been altered in name and appearance to match Hevnoraak's Staff, I intend make them more unique in a future update but for now all three have only small elemental edits.

Staff Stats have not been altered, they will all function just as in vanilla.

Specific Destruction Staff changes:
Wooden (Weak Tier) Staffs:

Fire Element:
Staff of Firebolts
Staff of Flames

Ice Element:
Staff of Ice Spikes
Staff of Frostbite

Storm Element:
Staff of Sparks
Staff of Lightning Bolts

Enhanced Vanilla (Medium Tier) Staffs:

Fire Element:
Staff of Fireballs
Staff of the Flame Wall

Ice Element:
Staff of Ice Storms
Staff of the Frost Wall

Storm Element:
Staff of Chain Lightning
Staff of the Storm Wall

Elemental (Strong Tier) Staffs:
Staff of Incineration (Fire)
Staff of Icy Spear (Ice)
Staff of Thunderbolts (Storm)

Alteration Staffs
Mage Light and Paralysis get their own texture changes.

Conjuration Staffs
All staffs assigned a Banish, Summon, Reanimate or Soul Trap category.

Illusion Staffs
All staffs assigned a Fury & Fear (look the same) or Calm category, plus Halldir's Staff changes.

Restoration Staffs
All staffs assigned to the Repel or Heal categories.

Falmer Staffs
All staffs assigned to Fire, Ice, Storm or Summon categories.

Dragon Priest Staff
Staff found on Nahkriin renamed to "Nahkriin's Staff" and assigned a Storm texture.
Staff found on Rahgot renamed to "Rahgot's Staff" and assigned a Fire texture and model similar to Nahkriin's Staff.
Staff found on Hevnoraak assigned a Storm texture and model similar to Nahkriin's Staff.

For full details please visit my Nexus page at:
https://www.nexusmods.com/skyrim/mods/15152
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VERSION HISTORY
===============================================
Version 1.15
Added Glow map to Frost Staff.
Various texture fixes using correct DTX (.dds) formats.
.esp Cleaned of a wild edit.
.esp cleaned of an edit that did not carry forward a fix from the unofficial patches.

v1.10
Added Glow map and small edit on crystal of Forsworn staff.

v1.00
Added Lightning/Storm staff texture with Glow Map

v0.60
Glow Map for Fire staff Fixed

v0.50
Initial Release

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INCOMPATIBILITIES & SAVED GAME WARNINGS:
===============================================
Always make sure that you backup your existing save game before use.
I suspect incompatible with any mod that changes original staff models or textures in the game.
댓글 89
💖 Officer Hotpants 💖 2019년 4월 18일 오전 11시 10분 
I don't think I've ever found more than one or two falmer staves in any given playthrough, and I'm a massive hoarder. I'd say it's more a case of Bethesda forgetting them.
witchhousedvezuha 2017년 10월 14일 오전 9시 39분 
The best
Loreknight 2016년 2월 17일 오후 2시 24분 
lol
Blast Lord 2016년 2월 16일 오전 11시 34분 
@Carnage this mod you made is just soo dang awesome
Carnage  [작성자] 2016년 2월 16일 오전 4시 33분 
@Loreknight, This mod was uploaded to Steam (after some months on Nexus) on the 17 Apr, 2012, 3-4 months before the Dawnguard DLC (when the Falmer staff was added) release on August 2, 2012... So it's not 'forgotten' as much as it was that the mod was made for vanilla Skyrim. But thank you for your concern.
Loreknight 2016년 2월 13일 오전 12시 25분 
I never liked how every single destruction staff in Skyrim looked identical to every other (barring the forsworn).
R.i.p falmer staff. you have been forgotten
Blast Lord 2014년 7월 15일 오전 10시 12분 
Nice keep up on the updates with the new features and bug fixes
Carnage  [작성자] 2014년 7월 15일 오전 1시 14분 
@нигастив
Они применимы ко всем текущих шесты, они не добавляют новых шесты. Вы увидите эффект, когда вы видите ваши шесты.
Amanda [Twitch] 2014년 7월 13일 오전 2시 34분 
где их можно найти?
Deepblue 2014년 3월 8일 오전 6시 34분 
Thanks for the link.
I somehow missed that one.