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Holodeck (Open Door)
   
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Theme: Space, Tech
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11.009 MB
2016년 5월 27일 오후 8시 56분
2017년 5월 18일 오후 4시 55분
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Holodeck (Open Door)

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I merged "Real Holodeck" (by Kevin) and "Holodeck Exit" (by Critter). The height of the room was also increased. Proportions should now match the TV show.

Thanks for the original work, guys!
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2018년 11월 4일 오전 3시 33분
How do I select this in Home?
battou
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Narobic 2020년 4월 6일 오전 12시 56분 
Everything about this is perfect! BUT! I'd still suggest replacing the door at the end of the hall with a window allowing us to select a background. That way we can make it space. just a bit of immersion
itsZerdath 2020년 2월 12일 오후 7시 40분 
@kideternal that is such a bummer, these environments are WAY better than the alternative ones. I've used this one pretty much since I bought my Vive because of how good it is and how great it made the VR room feel.
kideternal  [작성자] 2020년 2월 11일 오후 5시 06분 
@itsZerdath/T.TV: Sadly, it does appear that new versions of SteamVR have removed support for original Home environments. (A while ago, they removed the ability for devs to update them, else I'd have improved this one further.) I think this is a shame, as the old environments loaded very quickly and had a small footprint.

I'm swamped with other projects, but if someone wants to take a crack at migrating this to the new Steam Home format, the files are available for download here: http://vroom.space/holodeck-dooropen.zip
itsZerdath 2020년 2월 3일 오후 5시 01분 
Does this still work? It disappeared from my settings and I can't figure out how to get it back.
SMX87 2017년 11월 26일 오전 12시 22분 
Very nice work though some of the lines around the door could use adjusting according to this image https://imgur.com/r/virtualreality/BbswJsc
WinterMutation 2017년 6월 4일 오전 12시 53분 
I believe it's source 2. It was mentioned in the commentary of one of the vrhome environments valve released. Well it's not really crucial, keep doing what you're doing.
kideternal  [작성자] 2017년 6월 3일 오후 2시 53분 
@WinterMutation Yeah, it doesn't look as nice with whatever new renderer they're using. I may update it in the future when I get time, but right now I'm super-busy with http://patreon.com/vroomspace/
WinterMutation 2017년 6월 3일 오전 2시 13분 
Well that sucks. I can't even get this or any environment to load in the standard compositor since the last few betas. I just notice this looks extremely banded when viewing even from the original static position.
kideternal  [작성자] 2017년 6월 2일 오전 11시 05분 
@WinterMutation VRHome Beta adds the ability to move around within the environment. Both the model and lightmap were designed to be seen from a static position.
WinterMutation 2017년 6월 1일 오후 10시 12분 
Looks nice, but in vrhome beta the lightmap is very bad quality for some reason.