RimWorld
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Better Infestations 1.4
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Mod, 1.1, 1.2, 1.3, 1.4
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2018년 3월 3일 오후 2시 48분
2022년 10월 19일 오후 4시 00분
변경 사항 61개 ( 보기 )

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Better Infestations 1.4

설명
This mod changes almost everything about infestations, the way they produce and insect behavior.

Features:
Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves. If you build in a cave, that area will be less likely to get an infestation. The new dev mode draw infestation chance cell finder highlights all the areas the bugs will most likely spawn at.

Group AI for insects: When a hive spawns it will have 2 groups, 1 defending and 1 offensive. The defending group takes care of the hive. They butcher carcasses, maintain the hive, dig rock and attack intruders. As the offensive group grows in strength it will determine when to hunt and they seek out food, corpses, animals and pawns! They bring back the food to the hive for the colony workers. After the hive reproduces it will unlock more offensive groups, up to a maximum of 3 groups. All insects like to sleep during the day and are active at night.

Queens: When the defending group has spawned enough takecarers the hive has a chance to spawn a queen. The queen is another member of the defending group but has an additional job, creating more hives! Not only can the hives reproduce on their own, the queen can assist the expansion. Every few days it will journey to an area on the map to spawn another hive. The queen also gives a 30% spawnrate time reduction bonus to all the groups of the hive the queen is a member of. The hive can only produce 1 queen so if you kill it the hive loses its bonus and can't spawn another one but the other hives can produce their own queen. Multiple queens can be active at the same time.

World Map: There are insect hive colonies all over the world and some will naturally appear over the course of the game. The colonies there are matured and numerous. Sometimes you might find valuables from the corpses of pawns that strayed too close. Wiping out infestations around the world makes no difference to the infestation events however. They are intelligent but not sentient. You can also get raids from insects seeing as they are now a growing problem on the planet and they cannot be defeated, only suppressed.

The insects can surprise you. They can dig through rock to get to areas they need to hunt and are very adaptable. You can't build them in. Fires can be beaten out. They will occasionally chew your power conduits if they are near a power source. Attacking one of them draws their entire group in. They are highly aggressive. Things can spiral out of control very quickly if you don't contain them.

Compatibility: This mod is not to be used with any other insect modifying mods except Vanilla Factions Expanded - Insectoids.

New in Version 1.4 - In the mod options there is an experimental uninstall button. Pressing this remove all insects, hives and world sites for you to save the game and unsubscribe from the mod. Make sure to backup your saves before doing this.

If you need the 1.0 version go here: steamworkshop.download/download/view/1319614331
This is not the same mod as advertised here, the 1.1 version has been completely rebuilt.

This mod uses Harmony for easy detours
https://github.com/pardeike/Harmony/wiki

Mod ID # 1319614331
인기 토론 모두 보기(14)
3
2022년 6월 11일 오전 7시 08분
Clean uninstall button please
EmGooser
3
2022년 12월 13일 오전 10시 27분
Bug Report
Very Chu
3
2022년 12월 15일 오전 6시 32분
Vanilla Factions Insectoids interactions
Geobeetle
댓글 944
TNDKing 21시간 전 
Missing this mod as well );
FelipeGames2000 2024년 4월 15일 오후 12시 41분 
I'll miss playing with this mod

o7
Master Anuca 2024년 4월 15일 오전 10시 34분 
Hopefully someone picks this up for 1.5. Pretty great insectoid mod.
that bird guy 2024년 4월 11일 오후 11시 25분 
1.5?
TheCrassDragon 2024년 4월 10일 오전 9시 54분 
I put in a request on Mlie's discord to look and see if they could update this. It's such a great mod I'll miss it if no one can keep it up!
Turambar 2024년 4월 10일 오전 3시 04분 
One of the most memorable Rimworld games I ever had was thanks to this mod. The infestation grew too large, there was a wave every morning and my colony was in Total War mode, using all of the available resources to resist (love balistas, moats and tamed elephants). Eventually I had to move the colony, it's the only game I ever did that.

Thank you for the fun!!!!
Vyre 2024년 4월 4일 오후 8시 10분 
Is there a way to turn off the world infestation system?
Ralathar44 2024년 3월 20일 오전 1시 33분 
No problem, life is busy, nobody is forced to support mods forever. Maybe Mile or someone else will swoop in and save it :). Wherever you go, I hope success follows :P.
Machine  [작성자] 2024년 3월 19일 오후 3시 51분 
I am giving you all a heads up. I will not be supporting/updating this mod any longer. If someone wishes to continue development of this let me know so we can switch hands. You must know how to code and build assemblies. Otherwise it is a dead mod for the time being.
Ralathar44 2024년 3월 19일 오전 6시 43분 
Sad to see this lie abandoned. This was a very unique mod that gave alot of extra threat and versatility to insects without just making them another raid. They were like a passive siege. No mortar shots but if you ignored them they'd scale out of control and eventually become a run ending menace.

They also made alot of defenses and traps useful in a way ordinary raiders just don't..