RimWorld
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Shutdown All A16
   
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2016年12月20日 10時34分
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Shutdown All A16

解説
No more having to click each individual wiggling mechanoid just so you can get to their health tab and designate them to be shutdown. Now, just grab your handy Shutdown All designator tool and treat those mechs like you treat your rock chunks!

Reuse Policy:
You can use it in a pack and/or tinker with the source with my blessings.

FAQ:

What are the requirements for this mod?

This mod does not require any other mods to function. You simply need the base game.

How do I install this mod?

Subscribe to the mod. Enable in game.

What order should your mod be loaded in?

The mod can be loaded any time after the game's core mod.

Are there any known issues?

    Using the designator more than once on mechanoid will create a duplicate bill for shutdown. This won't cause any problems, as once the Mechanoid is shut down, all further bills are removed.

Can this mod be used with old saves?

This mod should be old save save.

Is this mod compatible with other mods?

This mod does it's best to play nice with other designation mods. As long as they do not rename the orders tab, there should be no conflicts.
14 件のコメント
☾⎛sιтєʀ⎞☽ 2018年11月13日 1時44分 
1.0 update?
lost RD 2017年7月21日 1時51分 
I've updated this mod to A17: http://steamcommunity.com/sharedfiles/filedetails/?id=1084316692

Should Ubie come back and update it himself, I'm happy to take mine down.
LOTO 2017年6月28日 9時06分 
this mod is compatible with A17,so just load it,and u can remove it in anytime u want,wont throw error
"The" SeanMacLeod 2017年6月3日 21時25分 
Any word on a17?
Phrands 2017年2月20日 4時22分 
Hey Ubie. I love your mods!

Would it be possible to make a mod similar to this, just for pawns? E.g. I have 30 prisoners and I want to say harvest every eye and liver. It quickly gets quite boring to go through every single prisoner to setup a surgery bill. Would you be able to make a mod where I can do such designations in bulk, just like Shutdown All?
Thanks :)
sapling 2017年2月18日 12時34分 
Well crap. I have a Brawler armed with a mace on whose primary purpose in life is bashing the crap out of twitching mechanoids for hours.

'...there's an off switch?'
Shit lizard 2017年1月5日 14時20分 
did not know you could even do that lol. Besides i prefer shooting them to death for shooting exp
Deagroth 2016年12月29日 21時00分 
I usually do, but sometimes I forget. I've been testing a few older mods that haven't updated yet for myself so I was probably just trying to work too fast. Like the Practice Target mod by Itchy Flea still seems to function just fine in a16, though it's still for a15 and Ancient Amulets by cuproPanda merely required a small change to two statoffsets in two files.
TheUbie  [作成者] 2016年12月29日 20時47分 
Gotcha. I will be honest in saying anytime I do any mod changing, I just restart the whole game out of habit. I might have been able to catch that behavior if I didn't do have a touch of OCD. :steamhappy:
Deagroth 2016年12月29日 20時44分 
Ah, I apologize for not updating you on the issue. It has been resolved on UnlimitedHugs' end and seems to have been primarily caused due to user error: we didn't restart the game after fiddling with the mods.

"UnlimitedHugs [author] Dec 28 @ 9:37pm
@Deagroth
I've looked into it, and the issue is due to how TheUbie injects his designators. However, the problem only appears when you change your mod config without restarting the game afterwards.
Thank you for investigating this."

UnlimitedHugs [author] Dec 28 @ 9:56pm
I updated with a quick fix on my end to avoid the problem in the future."

Thank you for these excellent tools, they really do help take the tedium out of the game.