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Holodeck (Open Door)
Theme: Space, Tech
11.009 MB
2016年5月27日 20時56分
2017年5月18日 16時55分
5 項目の変更履歴 ( 表示 )

Holodeck (Open Door)

I merged "Real Holodeck" (by Kevin) and "Holodeck Exit" (by Critter). The height of the room was also increased. Proportions should now match the TV show.

Thanks for the original work, guys!
人気スレッド 全て表示 (1)
2018年11月4日 3時33分
How do I select this in Home?
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47 件のコメント
Narobic 4月6日 0時56分 
Everything about this is perfect! BUT! I'd still suggest replacing the door at the end of the hall with a window allowing us to select a background. That way we can make it space. just a bit of immersion
itsZerdath 2月12日 19時40分 
@kideternal that is such a bummer, these environments are WAY better than the alternative ones. I've used this one pretty much since I bought my Vive because of how good it is and how great it made the VR room feel.
kideternal  [作成者] 2月11日 17時06分 
@itsZerdath/T.TV: Sadly, it does appear that new versions of SteamVR have removed support for original Home environments. (A while ago, they removed the ability for devs to update them, else I'd have improved this one further.) I think this is a shame, as the old environments loaded very quickly and had a small footprint.

I'm swamped with other projects, but if someone wants to take a crack at migrating this to the new Steam Home format, the files are available for download here:
itsZerdath 2月3日 17時01分 
Does this still work? It disappeared from my settings and I can't figure out how to get it back.
SMX87 2017年11月26日 0時22分 
Very nice work though some of the lines around the door could use adjusting according to this image
WinterMutation 2017年6月4日 0時53分 
I believe it's source 2. It was mentioned in the commentary of one of the vrhome environments valve released. Well it's not really crucial, keep doing what you're doing.
kideternal  [作成者] 2017年6月3日 14時53分 
@WinterMutation Yeah, it doesn't look as nice with whatever new renderer they're using. I may update it in the future when I get time, but right now I'm super-busy with
WinterMutation 2017年6月3日 2時13分 
Well that sucks. I can't even get this or any environment to load in the standard compositor since the last few betas. I just notice this looks extremely banded when viewing even from the original static position.
kideternal  [作成者] 2017年6月2日 11時05分 
@WinterMutation VRHome Beta adds the ability to move around within the environment. Both the model and lightmap were designed to be seen from a static position.
WinterMutation 2017年6月1日 22時12分 
Looks nice, but in vrhome beta the lightmap is very bad quality for some reason.