Arma 3
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HMDs MOD
 
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Data Type: Mod
Mod Type: Helicopter, Plane
ファイルサイズ
投稿日
更新日
2.012 MB
2015年4月11日 22時04分
2018年12月17日 15時39分
34 項目の変更履歴 ( 表示 )
解説
FROM NOW ON, BOTH METRIC AND IMPERIAL VARIANTS ARE THE SAME MOD.
You can swap between units systems with user actions.


Objectives:
- Enhace targeting systems, navigation, situational awareness and instrumented flight capabilities.
- Enhance Immersion.

Features:
- Helmet mounted displays for all Bluefor and Independent helicopters.
- Both metric and nautical units variants are included.
- Enhanced turrets for gunships and recon helicopters, which include: various levels of zoom, film grain effect in dayTV mode, ground stabilization and new UI.
- "Forward looking" total velocity vectors (flight path markers).
- Weapons aim where they should.
- Weapons enhancements include: 2000rpm and 4000 rpm setting for the m134 miniguns and ripple settings for DAR rockets (single, ripple 2, ripple 4).
- Removes certain GUI elements such as airframe damage, fuel status (included in the actual HMD), weapon crosshairs, and magic radar from non-radar capable helicopters.
- Fully working for RotorLib Helicopters (adds Torque Percentage counter)
- Multiple Countermeasure Release programs.
- IR Jammers (Comanche, Huron and Ghosthawk).
- New helo skins and crew helmets!
- Wipeout HUD/HMCS added!


BIS Forums thread: https://forums.bistudio.com/forums/topic/170973-helmet-mounted-displays-mod/

My Other HMD mods:
- RHS: http://steamcommunity.com/sharedfiles/filedetails/?id=877530153
- MELB: http://steamcommunity.com/sharedfiles/filedetails/?id=776064312
- CUP: http://steamcommunity.com/sharedfiles/filedetails/?id=1175642869
人気スレッド 全て表示 (2)
46
2019年10月31日 23時46分
Bugs
Kimi
41
1月13日 10時03分
Suggestions
Kimi
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206 件のコメント
Skirata 2019年12月22日 19時18分 
Is the HMD only available for the HGU-56P? And if not is there a way to add other helmets into it for fun?
nya 2019年11月29日 23時53分 
How are we supposed to check what got damaged in heli with UI disabled? Even upon landing there's no actual way to check other than walking around with ace interaction active trying to find which of spots can be repaired, arma doesn't really show damage on vehicle model... Also is there any way to change default units to metric so I don't have to change it myself each time I get in new vehicle?
CritFailSnail 2019年10月17日 17時53分 
Is there a guide available for how to use different parts of the mod? Like the multiple counter measure programs, IR Jammer, and the enhanced turret and how to change its mode? Having just gotten this I am completely lost. I saw on the forums you said you had a visual guide but I cant seem to find it
Eggsy 2019年10月8日 9時44分 
Kimi wdym the vanilla jets have one??? how do I enable those cuz as far as I can see they only have the little hologram on front
Kimi  [作成者] 2019年10月7日 18時14分 
@Eggsy, only for the A-164 Wipeout, as the other vanilla jets already have one.
Eggsy 2019年10月6日 18時51分 
Is there a hmd for fighter jets? if so how do I activate it
Kimi  [作成者] 2019年9月16日 12時56分 
@dennisdrangejodin - there are no more keybindinds due to people complaining it conflicted with other mods.
dennisdrangejodin | Pvpro.com 2019年9月13日 4時15分 
can't get the keybinds to work anyone else have the same problem?
Machine Gun Kelly 2019年8月27日 12時56分 
@TheFrogXII - That info is in the link listed above.

See: https://forums.bohemia.net/forums/topic/170973-helmet-mounted-displays-mod/

TheFrogXII 2019年8月27日 12時18分 
may i ask what vehicle the helmet attatched hud is avalible to?