ARK: Survival Evolved

ARK: Survival Evolved

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SurvivalPlus - Open Beta
 
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29 dic 2016, ore 15:06
25 mag, ore 8:04
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SurvivalPlus - Open Beta

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A whole new take on ARK awaits you! Experience a more immersive Survival Feeling than ever before as you brave a new and more dangerous world on your journey from the Stone Age up into the Medieval Times. From the first minutes in this Total Conversion to your first castle siege you will find that this is no vanilla ARK experience - it feels like a whole new game!



We recommend playing on our official server!
[survival-plus.co]


This mod plays best with larger amounts of people. We encourage anyone looking to get the most out of it to join us on our official server.

The Basics:
Survival Plus aims to completely overhaul how ARK works, from your first minute to your last day.
  • Technology from the Stone Age to the late Middle Ages, but no high tech.
  • Professions: Over 1000 items are craftable and split up between multiple professions.
  • Custom building system with a completely new look (Feel free to request new features or designs!)
  • Extended Survival Mechanisms: Sleep & Exhaustion, Extended Food & Cooking, Custom Poison Weapons & more.
  • Custom RP Cooking - Dodo legs simmered in lemon juice with fried potatoes anyone?
  • Dynamically spawning new resources like tin, copper, limestone and coal.
  • Prospecting and Quarry System for endgame resources
  • Trading: Custom currency and Trading System.
  • Better farming with new crops, fertilizers and farming mechanics.
  • Extended crafting systems with more crafting stations, a new tool system and more.
  • New and changed taming mechanisms, but large dinos are not tameable to keep a survival feeling. Wild dino nests & unique taming methods!
  • A more balanced and less "grindy" experience on vanilla rates.
  • Carts for players ( https://www.youtube.com/watch?v=tnZf0N4B7Ek )! Dino versions planned for the future.
  • Rebalanced Dinos and upgraded Dino AI
  • Upcoming: Extended tribe system with a criminal bounty system, territories and more.
  • Upcoming: Religion and "karma" against offline griefing.

For a detailed introduction visit our about page: https://survival-plus.co




Feedback, Balancing and new Features
We are always looking for feedback and ideas for new features!
One of our main concerns is the feeling of "grindyness", so if you find something that you think takes too long or is too annoying - please let us know!
We will do our best to replace this with a meaningful mechanic instead of just blind farming!
Our goal is to make x1 rates feel comfortable for community servers.



[survival-plus.co]

We recommend to host with our Partner and Sponsor https://survival-plus.co/hosting




Click the link below to get to our FAQ section.
FAQ

This work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
[creativecommons.org]
[creativecommons.org]

If you have paid to use this mods or any parts of this mod, please demand a refund of your payment. The seller is in violation of the license under which this work was published. If you are a server owner and want to accept donations please remove this mod. There are no exceptions to this license.



Discussioni più popolari Visualizza tutte (215)
284
25 mag, ore 6:06
IN EVIDENZA: Feedback and Suggestions
Tao
249
6 mag, ore 8:35
IN EVIDENZA: About tameable animals
Tao
141
13 mag, ore 12:26
IN EVIDENZA: Frequently Asked Questions
Tao
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3,803 commenti
Alley_Killa  [autore] 3 ore fa 
@Demi Burn What server are you referring to?
Demi Burn 9 ore fa 
Hello! You have on the server, on the map Ragnarok, the city is partially destroyed, the bridge. Often throws from the server. Why the server has become a PVP and will take measures to restore the city, what are the plans :riddler::riddler::riddler:
^ ^2👌Lucifer 13 ore fa 
the buildables are all from skyrim xD, but i love it!
Alley_Killa  [autore] 25 mag, ore 18:25 
@buttbabies Yes, and no. First off other mods and compatibility are hard d because of how many new resources are here. Secondly we haven’t found a good way to handle the professions and other engrams other than changing the engrams requirements to point to our profession place holders.

Other mods structures will also cause issue later down the road when KvK comes into play as we don’t have direct access to outside mods structures.
Buttbabies 25 mag, ore 17:48 
@Alley_Killa I seen in the description that certain engrams are separated by professions and even more so by levels in that profession. Is this compatible with other structure Mods and if so, can they be coded into the .ini to be available at certain levels as well within a certain profession?
Alley_Killa  [autore] 25 mag, ore 16:55 
@Kalorian Check your work table. When you chose a profession it unlocks the abilty to craft that's professions work bench from within the general work table.
Kalorian 25 mag, ore 14:40 
Hi, I am looking for some advice on what I might be missing or have set up wrong. I just hit level 30 on a small server I am hosting and went to the journal to learn carpentry, that ended up presenting me with additional pages for apprentice builder, apprentice architect and apprentice carpenter architect I believe they were called so I "learned" those as well. I can't figure out how to actually build anything though. It unlocked no engrams and I don't see how to build a crafting station of any kind. Tried in single player as well and learned all professions for 8/16 but don't see how to craft anything with those professions.
andi 25 mag, ore 10:54 
I am using this mod in combination with suggested Auction House, yet I am not able to place any of the auctioneers on the map, even though they are lit in green. Any ideas?
Alley_Killa  [autore] 25 mag, ore 6:08 
@VirtualViking Feel free to check out my Medieval Structures and Medieval Props mods.
VirtualViking 24 mag, ore 23:37 
is there a version of this mod for the items and buildings without it being a conversion