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Silver Hawk Origin
   
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Mostra gli oggetti etichettati con tutti i termini selezionati:  Shmup, STG, Silver Hawk, Darius
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13 mag 2016, ore 2:58
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Silver Hawk Origin

In 1 collezione di czs1213
Shmups
54 elementi
Descrizione
The classic Silver Hawk/Silver Hawk Origin from Darius series, along with the redshirt mass-production variant seen in Darius Gaiden, G-Darius and Darius Burst Chronicle Saviors. Also contains 5 skins based on DBCS' default player colors, red (player 1), blue (player 2), green (player 3), orange (player 4), yellow (mass production)

Stats: Silver Hawk Origin uses Rogue stats while the MP model uses Schwalbe's
9 commenti
PlasmaJedi 9 ago 2016, ore 6:27 
No, but using the Unity mod package could make this very easy when setting up from scratch. I'm pretty sure he uses an "afterburner" transform, and then makes the flames a child of that, and THEN warps the z-scale to extend the afterburners. I had a devil of a time trying to set up afterburners on a CFA-44 I'm working on.

I haven't had time to dig in to tweaking this ship, but if you want to give it a try, I bet you can have MULTIPLE afterburner trtansforms, with their own flame model children, so you could adjust the rotation of the parent and have thrusters at different angles. That's what I was going to try, but that can take a while by trial and error, and I haven't had time yet.
czs1213  [autore] 5 ago 2016, ore 18:56 
Something like replacing the burner mesh via the Unity modtool, I assume?
PlasmaJedi 5 ago 2016, ore 13:23 
Ok. I can't do anything about the engine trailes, but the flames, I think I can fix. I know Unity a good deal, and I think I know what the dev did.
czs1213  [autore] 4 ago 2016, ore 17:14 
@PlasmaJedi: Sure, go ahead. Currently my workaround is by only having one large afterburner flame.
PlasmaJedi 4 ago 2016, ore 8:49 
I think I know how to fix that flame thing... If you want me to try.
bluekid1010z 21 lug 2016, ore 17:18 
Ah, okay. Either way, it's a good mod.
czs1213  [autore] 21 lug 2016, ore 16:49 
That was intentional, the game renders diagonally-aligned afterburner flame poorly. Just like the Rynex before I updated it.
bluekid1010z 21 lug 2016, ore 15:45 
The only thing I see wrong with it is the Silver Hawk's bottom engine. The flame of the bottom engine looks like it exits the same as flame of the top engine. The bottom flame should aligned from where the bottom engine exits.
bluekid1010z 13 mag 2016, ore 10:48 
Dude, that is AMAZING! :D