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The puzzles are real brain burners, but I never felt stuck, and the environment is super fun to just mess around in, so maybe that helped when I was in the same room for the third time trying to get it right.
Without spoiling anything, the intro (basically the demo I played) does something with controls for a game that I've never seen before.
As a fan of first person puzzle games, as well as the minimalist (abstract) aesthetic, this is a HUGE yes from me, and I'll be following the development eagerly.