Transport Fever

Transport Fever

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Auto Balance for Vehicle Mods
 
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22. Nov. 2016 um 5:30 Uhr
22. Nov. 2016 um 13:13 Uhr
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Auto Balance for Vehicle Mods

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In 1 Kollektion von [RWB] FxUK
Miscellaneous Script & Map Mods
22 Objekte
Beschreibung
This will force all modded vehicles to use the engine balancing for cost / maintenance rather than using fixed prices set by the author (if applicable), ensuring modded vehicles follow the same formula as vanilla vehicles, for balance reasons.

This is particularly useful when using mods that alter vehicle stats.

i.e With double capacity mods, vanilla vehicles would auto-scale costs, whereas modded vehicles with fixed prices would not, as illustrated in the screenshot above.

It can be added / removed at any time
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29 Kommentare
[RWB] FxUK  [Autor] 13. Feb. um 5:54 Uhr 
Most of the more recent mods use the engine to determine values now, from what I saw anyway, there was a lot of early mods that defined their own and unbalanced the game. I can't say if it is or not though, haven't played the game for some time tbh.
vitalii201 13. Feb. um 0:08 Uhr 
Mod is not working now? For example, vehicle from mod and vanilla MAN with the same capacity: https://i.imgur.com/pOEL3u3.png
Or in this case "not applicable"?
MysticDaedra 22. Mai 2018 um 11:11 Uhr 
I've been using this mod for every single playthrough since I first subscribed 8 months ago. I will not play without! Great work!
[RWB] FxUK  [Autor] 21. Okt. 2017 um 3:22 Uhr 
@Bazinga! - are you able to change the mod load order these days? I haven't checked / played for a while (hoping for better late game performance, eventually) if you can, perhaps try that.
1 + 2 + 3 + 4 + ... 20. Okt. 2017 um 23:31 Uhr 
Bug? --> I have activated "No costs" -> With your Mod I get charged $ when I buy Trains or carriage. Tracks and Streets dont get charged.

See Video: https://youtu.be/jkJVhZ_wlGQ
[RWB] FxUK  [Autor] 8. März 2017 um 10:18 Uhr 
I haven't deleted any of my mods, however I have made private the DMA mods that I shared on behalf of the author, since he requested they be removed.

Some more info here:
http://steamcommunity.com/workshop/discussions/18446744073709551615/135507780428664291/?appid=446800

They are available here: http://dmamods.valdea.com
SimXB_Adam 8. März 2017 um 9:19 Uhr 
FX2K, why did you delete your mods before?
[RWB] FxUK  [Autor] 25. Dez. 2016 um 14:29 Uhr 
I will take a look and see if I can figure anything out, was ok for me a moment ago too.

Have a look at stdout / stderr.txt files in
...\Steam\userdata\<yourID>\446800\local\crash_dump

May help
DerZwerg 25. Dez. 2016 um 14:26 Uhr 
it close by windows without an error message:/
[RWB] FxUK  [Autor] 25. Dez. 2016 um 13:54 Uhr 
@DerZwergHD - what error do you get?

I have been using this since I released it, with loads of other mods and no issues, chances are its a compatibility issue with another mod, the error may help to figure it out.