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Cadence
 
 
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Platforms: PC, Mac
Languages: English
Players: Single-player
Veröffentlicht
Aktualisiert
27. Feb. 2014 um 1:35 Uhr
29. Aug. 2014 um 3:25 Uhr
Neueste Ankündigungen Alle anzeigen (7)
Cadence is Coming!
Next step to Early Access: our Kickstarter!
Beschreibung
Veröffentlichungsdatum: 2016
Cadence is an open-ended puzzle game that empowers players to create real musical experiences.

More than just a sound toy, the game is built on connections between logical nodes that create loops of music. Puzzles demand careful thought and can be solved in multiple ways, generating unique melodies from real-time synthesisers.

All of these solutions can be personalised in an intuitive environment inspired by audio creation tools, allowing players to compose rich music that holds meaning outside Cadence itself.

The game’s novel way of visualizing and composing music strives to bring in two kinds of players: those who want to discover music, and those who want to embrace it.

To find out more or to try a demo of the game, head to
http://www.madewithmonsterlove.com

FAQ:

Q: Level Editor?
Cadence has been built from day one with a level editor in mind - as we'd love to see what musically creative things you guys can come up with. But there's one problem: the budget for this game might run out before we get there - and being indie there never was much budget to begin with! So we might have to do something creative, like save the level editor for the first post-release update, or sell a kidney, or something...

Q: Will Cadence only be English and not other languages?
I want everyone to enjoy this game, no matter what language you speak. Right now the demo uses english, but we're going to try very hard to make the final version with as little language as possible so that you don't need to speak English to enjoy Cadence.

Q: Linux?
A: We think Linux gaming is going to become very significant, especially with SteamOS on the horizon. And normally Unity makes this straightforward.

However the possibility of supporting Linux depends on the audio engine we decide to implement, which may be 3rd party and therefore make Linux support non-trivial. As a two-person development team we think it's important to concentrate our efforts and make the game we know we can deliver well. Making technology choices that exclude particular platforms is not one we take lightly, but you can be sure that if we go down this road it will be because we believe there is no other way (within the capabilities of our resources) to deliver a game that reaches its full potential. It's a tough one but we hope you guys understand ;)

Made With Monster Love Picks
While we have your eyes, here are a couple of games we think are worth your time:

Sentris
Tengami
Mini-Metro (Greenlit)
Beliebte Diskussionen Alle anzeigen (2)
4
25. Juni 2014 um 23:25 Uhr
Linux support?
TheSniperFan
1
13. März 2018 um 17:43 Uhr
Importing audio content?
MUT3 M@YHAMMM & CHEESE
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266 Kommentare
Flarefin 13. März 2018 um 17:35 Uhr 
I really think this game has lots of potential, and I hope it comes to Steam soon! I love music, and this game seems like it will be fun to work with! :D
PSYCH 5. Jan. 2016 um 10:09 Uhr 
Greate news! Wonderful idea and very impressive game. Waiting for launch to buy it :)
Made With Monster Love  [Autor] 5. Jan. 2016 um 1:54 Uhr 
@Psych This game is absolutely still in active development! :) It's come a hell of a long way since the greenlight campaign - keep your eye on Steam Early Access in the near future or follow our twitter account @LovingMonsters for launch news details.
PSYCH 4. Jan. 2016 um 15:53 Uhr 
Do you still working on it?
Ben 27. Feb. 2015 um 3:10 Uhr 
Soooo stoked this is on Kickstarter!

https://www.kickstarter.com/projects/947738574/cadence
Toxicological_Sun 5. Jan. 2015 um 9:33 Uhr 
I would LOVE to have this game
✪utq 3. Jan. 2015 um 4:32 Uhr 
good
Bruvvy 29. Dez. 2014 um 11:22 Uhr 
Looks cool!
Harmless 27. Dez. 2014 um 1:58 Uhr 
I kinda like the concept, would like to get the full version, lol.
FLK 11. Okt. 2014 um 3:56 Uhr 
I like it :happymeat: