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Smile Game Builder
 
 
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Genre: RPG
Platforms: PC
Languages: English, Japanese
Players: Single-player
Publié le
Mis à jour le
28 avr 2016 à 8h06
7 sept 2016 à 23h56

Voir Smile Game Builder dans le magasin

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Annonces récentes Tout voir (2)
SMILE GAME BUILDER will be released on Thursday, September 8!
The teaser site of Smile Game Builder has just opened!
Description
Date de sortie : Summer 2016
Smile Game Builder, a RPG creation tool enabling you to create whole new worlds of your own!

No need for any sort of programming expertise!
All you need is a desire to create your own RPG.


We started the development of this new game creation tool, Smile Game Builder, as a way to enable anyone to build an RPG using a 3D map without the need to use programming or script language, or to create any 3D models or 2D graphics.

Normally, in order to build the structure of games like RPGs, you must have a good command of programming and scripting languages such as C language. You also need the ability to prepare various types of graphics, sounds, and resources, which may include things like ally and enemy characters, backgrounds for maps, sound effects, and background music. In the past, because broad knowledge, experience, and skills were prerequisites for creating a desired game, it was nearly impossible for most people to do so even if they had the interest.

For the Smile Game Builder, a game editor designed specifically for building RPGs was newly developed, and this allows you to create desired images intuitively by simply using a mouse. Therefore, no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

Moreover, the Smile Game Builder comes with plenty of graphic resources which are essential parts of RPG creation, including characters and items, and sound resources such as sound effects and background music played during the game. This allows you to save a great deal of time in preparing various essential materials of a game. In particular, because all graphic materials in the Smile Game Builder are three-dimensionally modeled, you can create expressive 3D maps merely by placing each item, such as a cabin or a castle, on the map using the game editor. Smile Game Builder can import your own resources such as 3D models, 2D graphics and sounds so you can put your original flavor into your game.

Let’s create your own RPG with no programming!
Discussions populaires Tout voir (2)
6
14 août 2016 à 9h11
[UNOFFICIAL] What you want for the Battle System ?
Laudrup
0
22 août 2016 à 10h37
I want korean version
simsimchi
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118 commentaires
Firen 23 août 2016 à 6h04 
Why do not Traditional Chinese language...
I'm Taiwanese, I want to play...Please Please Please Please Please....
simsimchi 22 août 2016 à 10h35 
I want korean version
techemaster22 17 juil 2016 à 15h51 
i love it how much do you think you going to sell it for if you do
Skelly 12 juil 2016 à 11h03 
Why are we not funding this!?
yellowface7 11 juil 2016 à 17h15 
I can't wait!
Projectile Dysfunction 8 juil 2016 à 12h43 
Petit Computer: Hey guys!
Me: Oh, cool, I should get that.

SmileBASIC: GUYS, I'M AWESOME!
Me: Oh, hey, a new Petit Computer! I need that!

Smile Game Builder: *Puts on sunglasses*
Me: SHUT UP, AND TAKE MY DAMN MONEY!
Hathor 24 juin 2016 à 21h37 
This looks pretty cool. I like the art style. I'm a programmer so I don't mind coding, but it's nice that you don't have to write code to make a playable game world with a bit more modern graphic style than the rpg-maker stuff.
Aspyre 28 mai 2016 à 12h18 
great job greenlit one!
Krazedlion 28 mai 2016 à 2h07 
Congratulations on being Greenlit!
Baby Vaso 24 mai 2016 à 3h06 
Pretty bad ass, shame I only now just discovered this.