Ce jeu est maintenant disponible sur Steam !

Merci d'avoir aidé ce jeu à être distribué sur Steam. De plus amples informations ainsi qu'un lien vers la page du magasin Steam sont disponibles ci-dessous.

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Auro: A Monster-Bumping Adventure
Genre: Strategy, RPG, Puzzle
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Publié le
Mis à jour le
4 juin 2015 à 11h08
13 avr. 2016 à 5h55

Voir Auro: A Monster-Bumping Adventure dans le magasin

Page du magasin
Annonces récentes Tout voir (2)
Rock, Paper, Shotgun is a fan!
Auro Quest Expansion Kickstarter is LIVE NOW
Date de sortie : Spring 2016
From Dinofarm Games, the creators of 100 Rogues, comes Auro: A Monster-Bumping Adventure!

Auro introduces a whole new kind of gameplay: Bumping - the tactical use of movement, magic spells, and straight-up bumping to kill monsters to gain points, and become a master Bumper!

"You're rewarded for being clever, creative, and aggressive, and thanks to the scaling difficulty, there's always a new challenge around the corner." - TouchArcade (5 Stars)

Guide the magical Prince Auro through procedurally generated dungeons, with only a handful of tactical spells - and your wits - to protect you. Compete against other rival Kingdoms to get the best score!

Face a variety of monsters, each with their own cool tactical abilities, and then when they least expect it - give 'em a Bump, straight into the drink!


• Procedurally generated maps meaning you'll never face the same challenge twice
• PLAY MODE lets you build up your Rank over time, like an online matchmaking ladder
• Deep, interesting, and balanced system of gameplay - you can get better at Auro for years
• Crazy emergent complexity! You'll constantly surprise yourself with what's possible
• Nine unique spells that are the result of years of careful balance and testing
• Quick, no-nonsense gameplay.
• A whole cast of colorful and interesting monsters who will give you somethin' to think about!
• The entire game is made up of vibrant, hand-made and fully animated pixel art
• An original thematic soundtrack
• Comes with in-game tutorials, a web manual, a how-to-play gameplay video, and more ways to help you learn
• From Dinofarm Games, the creators of the hit dungeon-crawler 100 Rogues. We support our games for years!

We think it's a blast to play, and the critics agree (Auro has a 91% rating on Metacritic). This year it launched on iOS and Android, but now we're really happy to bring it to PC, MacOS and Linux!

"It may be slightly more demanding up-front than a Tetris sure, but show it a fraction of the forbearance given to an RPG or a 4X game and you’ll be entranced by a beautifully efficient design that makes the player feel like some arcane trickster genius." - Pocket Tactics (5 Stars)

Learn more at www.auro-game.com, or visit our site, www.dinofarmgames.com!
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33 commentaires
Keith  [créateur] 12 avr. 2016 à 11h22 
We're coming to Steam tomorrow morning at 9:00 AM EST!
erick 12 avr. 2016 à 11h05 
its finally on the upcoming list on steam
24601 15 août 2015 à 0h57 
Keith  [créateur] 30 juin 2015 à 14h27 
Whoa! We've been Greenlit! You won't regret it, Steam community! <3
Gelweo 30 juin 2015 à 9h12 
Added to my Best of Greenlight Collection :) : http://steamcommunity.com/sharedfiles/filedetails/?id=254584838
bananablob 25 juin 2015 à 16h29 
I absolutely love this game, would buy again
Looks good, voted! :acduck:
Strohfist 7 juin 2015 à 14h18 
I want 2 bump a monster.
voltoneup 5 juin 2015 à 20h48 
I see you're having to pay the pixel tax even here, bummer. The artwork alone is amazing, rooting for you guys.
Keith  [créateur] 5 juin 2015 à 18h58 
@MasterOfLazyness - I agree. I not only would be, but I *AM* skeptical of mobile games brought to Steam, for exactly the reasons that concern you. It's just, I'm telling you, this really isn't a mobile game. It's a real, serious *VIDEOGAME* that just happens to have been released first on mobile. If we could go back in time, we would have released on PC first, or maybe even PC-only, because I think the demand for serious strategy games like ours on mobile devices is actually a lot lower than we hoped.

As to the trailer, hmm. That's a good point, although we need to balance "explaining what it is" with making sure the trailer looks fun. We do have a big video tutorial up, if you'd like to see that - it certainly explains the gameplay, in depth!


Hope that helps. Let me know if you have any more questions.