Arma 3
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EA-18G Growler
   
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Data Type: Mod
Mod Type: Plane
Taille du fichier
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516.523 MB
9 déc. 2017 à 23h55
13 mai 2023 à 23h45
25 notes de changement ( voir )

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EA-18G Growler

Description
I took over this project in May-02-2017(in Korean time), 7 months passed, and now the first version of Growler is here.

ADDON : EA-18G Growler


======================
CONTACT INFORMATION :
======================

firewill@ciro-mod.com (primary mail address)
firewill0@gmail.com (not much using)

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Boeing EA-18G Growler is an American carrier-based electronic warfare aircraft, a specialized version of the two-seat F/A-18F Super Hornet. The EA-18G replaced the Northrop Grumman EA-6B Prowlers in service with the United States Navy. The Growler's electronic warfare capability is primarily provided by Northrop Grumman. The EA-18G began production in 2007 and entered operational service with the US Navy in late 2009. Australia has also purchased twelve EA-18Gs, which entered service with the Royal Australian Air Force in 2017.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================


- EA-18G Growler for arma 3
- various system for Electronic Warfare
- Sound overhaul by Real Sound Studio

Key Feature/ Simple Guide

**Loadout Menu**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if EA-18G is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**ADES**
EA-18G Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. your Aircraft is must equip the ECM Pod. you have ECM pod, you can see "ECM JAMMER ON", press it, ECM is will be running. ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

**EWS**
EWS(Electronic Warfare System) is core feature for EA-18G. 4 types system in EWS
1. HIRIS(HIgh-risk Radar Interupt System)
- creates radar dummy around your position.(mean you gonna near enemy)
- if you equipped more ALQ-99, increase dummys when create / increase operation times and decrease cooltime.
- can select dummy types(F-16 and F/A-18F for now) and adjust altitude,range.
- more longer operation time,shorter cooltime than LORIS.
- can't use with S-J at the same time.
2. LORIS(LOw-risk Radar Interupt System)
- creates radar dummy around on the map click(when using EWS dialog)
- Maximum range is 10km.
- if you equipped more ALQ-99, increase dummys when create / increase operation times and decrease cooltime.
- can select dummy types(F-16 and F/A-18F for now) and adjust altitude,range.
- shorter longer operation time,longer cooltime than HIRIS.
- can't use with S-J at the same time.
3. S-J(Sensor Jammer)
- disable the enemy active radar sensor in range(planes,AA vehicle).
- if you equipped more ALQ-99, increase jamming range / increase operation times and decrease cooltime.
- can't use with HIRIS/LORIS at the same time.
4. ESM(Electronic Support Measure)
- activate the ECM jammer cover for ally planes in support range.
- if you equipped more ALQ-99, increase support range.
- its same effect like ECM jammer function in aircraft.
- no operation time and cooltime. only ESM is off when player turn off the ESM,shotdown or if ally planes off the support range.
- can use with LORIS/HIRIS and S-J at the same time.
tip : Enemy aircraft/AA tank still got some various sensors(IR/Vis) for find you and attack even EWS is on. so don't carelessness.

about more detail, see EWS section in AWS field manual.


**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.
UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP ScreenMode Toggle
UserAction 9 - MAP Screen ON/OFF

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just check the replace pilot attribute in EA-18G

**Custom Save/Load **
EA-18G is can save your own custom preset.
1. select the weapons
2. select custom preset you want on preset combo(1,2,3)
3. click the diskette button
4. when you restart the game/just restart the loadout dialog and if you want using custom loadout, just select the custom loadout and press apply button.

==============================
CHANGELOG/BUGS/KNOWN ISSUES:
==============================

Known Issues
- Cockpit is still wip.

these is not a bug
- fueltank is based on hiddentextures, so appear when game is start.
- ALQ99 rotor is also hidden part so appear when game is start.
- Growler has no gun. NO.GUN.

======================
CLASSNAMES :
======================

Aircraft
Classname /name/ Faction
FLAN_EA18G / EA-18G Growler / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution.


======================
CREDITS AND THANKS :
======================

Growler Development Team
flanders25(Mr.Red)
SuperFastBlast (Scripts, animations, tester)
Jones (Textures, tester)
Greg (Cockpit Modeling)
YanYat Cheng (Tester)
Buck (Textures)
Brian/Foxone (model work)
Pinaz (Textures, scripts)
TeTeTe (Animations, scripts, etc)
thesn4k3 (cockpit textures)
People that have helped:
Peral

Audio by Real Sound Studios

VAQ-130,VAQ-136,VAQ-138 and Nier:Automata fan skin by SimTV
finishing touch : Firewill


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.


Nier:Automata franchise and all related characters and terms Copyright(c) Square Enix, all rights reserved.
Discussions populaires Tout voir (3)
4
11 déc. 2017 à 13h36
AGM-154 JSOW GPS Locking + New Features
MacGynan
2
18 mars 2018 à 11h18
A few issues and suggestions
Warlordz? щ(゚Д゚щ)
0
18 mars 2018 à 11h18
hey its not working on the moded carrier can u see why
Jäger
176 commentaires
LockStok 20 nov. 2023 à 23h52 
Are you ever gonna make a 1st Squadron livery for your F/A-18F
Aurora 16 févr. 2022 à 18h03 
Can someone make this plane compatible with USAF's KC-135, please? Thank you!
SKYKID 22 juil. 2021 à 23h05 
Cant seem to figure out how the sensor jam ming works can someone explain it to me ?
Aurora 8 mai 2021 à 7h32 
Why we can only launch attack within 10 km against SAM sites? Can you upgrade the sensors and let the radar spot ground targets?
Rilind 22 aout 2020 à 13h56 
Hey man. Encountering an issue where the decoys spawned in HIRIS and LORIS are spawned maybe 200 meters above the ground, regardless of tuning done by the altitude option in the EWS. Not sure what could be causing it, so just want to see if you know about it.
Rhys Evans 31 mai 2020 à 13h37 
this is by far my favourite mod you have done lol:steamhappy:
Butta_Fly925 20 avr. 2020 à 23h14 
The plane loads with its flaps down, when u move them down further they clip through the missiles.
Director Orsen Krennic 21 févr. 2020 à 23h41 
Are you planning on making the F/A-18E? the multirole varient?. Cuz all we have are old legacy Hornets. And the EA-18G isint multirole.
Fardad 9 aout 2019 à 4h24 
@dimullaney5 , watch the tutorial video about FIR AWS mod in youtube. Cheers.
dimullaney5 3 juin 2019 à 5h03 
how do the JDAMS work?