107 ratings
File Size
0.407 MB
Jul 25, 2016 @ 9:07pm
Jan 2, 2017 @ 2:40pm
9 Change Notes ( view )

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A mod made for psychopaths in mind. It adds a new liquid, blood, which is dropped by fleshy creatures upon death as a ready-to-pick-up item, meaning you don't initially need to upgrade your Matter Manipulator to get it from recently murdered creatures.

When dropped, blood acts as any liquid. Perfect for making pools of blood in your buildings. Blood will mix with water and healing liquid to create unique variations of both.

Creatures have also small chances to drop bones, hearts and eggs upon death or Meat Chunks if killed with non hunting weapons. Some unique creatures will physically bleed when killed. Some unique creatures have a chance to drop certain items.

New crafting recipes include:
Bonemeal: 1 Bone.
2x Gelatin: 1 Meat Chunks.
Hard Boiled Egg: 1 Egg.
Apple Gelatin: 1 Gelatin and 1 Apple.
Cooked Heart: 1 Raw Heart.
4x Meat Chunks: 1 Raw Steak and 1 Raw Heart.
3x Blood: 1 Raw Heart.
Blood Sausage: 2 units of Blood.
Blood Soup: 2 units of Blood, 1 Wheat and 1 Egg.
Killshake: 1 unit of Blood, 1 Meat Chunks and 1 of Milk.
Bloodlust: 1 Bottle, 1 Pussplum and 3 Blood.
Coronary Ingot: 1 Meat Chunks, 1 Egg, 1 Potato and 1 Cheese.
Flesh Strand: 1 Meat Chunks and 1 Gelatin.

The mod is really small now but the general idea can be expanded a lot. Plant based creatures could drop a different kind of liquid, new crafting recipes, new drops for creatures, etc. so this mod is still a work in progress.
Also, thanks to steam user Animaster78900 for the 1.1.1 fix that makes it possible for this mod to work again.

If you like my mods, please consider making a donation. Any donation will be used to buy games, DLCs, and better hardware/software so I can make better mods for more games.
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zachery Jul 14 @ 11:27am 
JahBlitz Jul 10 @ 7:28pm 
so after looking through the comments, i can't tell if this mod is still functioning. is it still working?
Drifter Apr 20 @ 9:39am 
o h l o o k i t s t h e b t e c r e a t o r.
brats817 Apr 8 @ 4:28am 
Ahh, check your Murdercraft mod page on the Chucklefish forums, projectmayhem has made a hunting pool patch for you and pasted it. He hasn't yet done the monster treasure pool patch, but he'll post it there as well once done.
brats817 Apr 8 @ 4:20am 
Hopefully all goes well and I wish you luck in patching your files, projectmayhem will be able to help you. I would help but for right now I am shitty at making patches and needed help from projectmayhem to patch my files. ^^;
Çhiko  [author] Apr 6 @ 10:31pm 
Yeah, I think patches were not possible back then when I made this mod so I'll check that out. I don't remember how that worked but I do have another starbound mod with patches.
brats817 Apr 6 @ 7:38pm 
Of course it's up to you though. However, it would give the least errors and compatibility issues if the treasure pool files were made into patches instead, as I heard that "dirty edits" are highly incompatible with mods that wish to alter assets from the original files because the dirty edit replaces the original file completely.
brats817 Apr 6 @ 7:08pm 
Oh hey! I would also like to refer you to projectmayhem on Chucklefish forums. I needed help recently on making patches for a mod of mine (I am learning) and this person kindly offered help, and I had also experienced the Parasprite crash around that time and also asked of his opinion on the issue, and when he unpacked this mod, he agreed with me that because it's a regular treasure pool and not a patch, it replaces the vanilla files entirely and one small mistake (like a missing monster) will cause you to get booted off the map when the monster is killed. He has offered to help fix the issue, if you would like to contact him.
Çhiko  [author] Apr 6 @ 5:56am 
Makes sense. This mod is old so it's probably outdated. I'll take a look at the issue and update the treasure pool. Thanks for reporting it and looking into the source of the issue!
brats817 Apr 6 @ 2:40am 
Ahh I KNOW the actual problem now and I'll tell you what it is. I didn't catch it until after I posted those replies. Your treasure pool files are regular files rather than being PATCH files. So instead of adding your treasure pools to the original treasure pools from the main game, it's REPLACING them. Since there are no treasure pools for Parasprites in your monster and hunting treasure pool files and they are not patch files, it's not reading the original treasure pool files at all and thus there are no Parasprite treasure, and that is why I am getting the crash.