Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Because the game keeps an unfilled city state quest into the next age, those quests stick and prevent me from ever getting any free reps in those city states.
This is also something that occurred in the base game, but was less of a problem due to longer routes.
The only suggestion I can think of is to mod away that possible quest entirely, since I doubt there's any logic for the state to see how far away it is.
If you want bonus resources to be more engaging check JNR's "Bonus Resource Improvements".
@Eastwind, @MarsEco - That was the original intention, but it's not possible, I don't think. The ability to change route length was introduced with Portugal's DLC (It gives Portugal a flat +15 to sea routes). I used that ability and attached it to techs and civics. But there's no corresponding modifier for land routes.