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Een vertaalprobleem melden
- Consecrated Worlds now gives +25% New Worlds Research Speed and Terrestrial Sculpting as a permanent research option instead of +2 Physics & Society Research from Priests and Holographic Rituals as a permanent research option. Intended combo is with World Shapers (terraform small planets/moons into Gaia worlds and consecrate them).
- Galactic Contender no longer requiers the Destroyers technology and no longer gives Cruisers as a permanent research option.
- Galactic Force Projection is now an intermediate perk and requires two other perks to be selected first. It also gives +1 Unity from Soldiers and Cruisers as a permanent research options and requires the Destroyers technology.
Patch released to accommodate the perk changes in the 3.10 patch for Stellaris.
- Imperial Prerogative now gives +2 Official Capacity instead of +2 Leader Capacity (new unmodded effect in 3.10).
- Shared Destiny no longer gives extra envoys and trust cap to empires who have Feudal Society or Franchising civics because of the changes to how the divided patronage modifier works.
- Transcendent Learning now gives +25% instead of +33% Experience Gain, +2 Scientist Capacity instead of +2 Leader Capacity and no longer increases Leader Pool Size (new unmodded effects in 3.10). However, in addition to unmodded effects it also gives +2 Additional Leader Trait Options if you own Galactic Paragons (bigger selection of traits to choose from when leveling up).
- Universal Transaction now gives +1 Official Capacity and +20% Commercial Pact Efficiency (new unmodded effects in 3.10).
Patch released to accommodate the perk changes in the 3.10 patch for Stellaris.
- Archaeo-Engineers no longer gives +50% monthly Minor Artifacts, but instead gives -20% Minor Artifact Ship Cost (it gives -10% in unmodded). It also gives +1 Scientist Capacity (new umodded effect in 3.10).
- Eternal Vigilance now provides +1 Commander Capacity (new unmodded effect in 3.10).
- Galactic Force projection now only has the new unmodded effects (+2 Influence from Power Projection, +1 Commander Capacity, +50 Fleet Command Limit, +100 Naval Capacity). Keeping the +1 Alloys from Soldiers would've been overkill. However, it still gives Doctrine: Fleet Support as a permanent research option.
- Imperial Prerogative now gives +2 Official Capacity instead of +2 Leader Capacity (new unmodded effect in 3.10).
- Mechromancy perk now gives Kinetic Battery as a permanent research option. Also updated the AI weights to choose the perk to be in line with other advanced perks in the mod.
This was done to spice up the perk and because it's in the general spirit of the mod to provide tech options. It also makes sure you have a good weapon available that can make use of the perk's modifiers.
Small patch released to accommodate the perk changes in the 3.9 patch for Stellaris.
- Voidborne & Mechromancy have been incorporated in the mod with vanilla effects. Both are advanced perks and require selecting 2 other perks first.
- The mod no longer changes ascension path perks because they now already require 2 other perks to be selected first in vanilla.
- Fixed a bug that prevented Galactic Force Projection from increasing your command limit. Thanks to Daedwartin for spotting it and providing a fix.