The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Repopulate Skyrim with Dogs 2.0
   
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68.395 MB
19 feb 2018 om 13:29
20 feb 2018 om 0:09
2 wijzigingsnotities (weergeven)
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Repopulate Skyrim with Dogs 2.0

Omschrijving
Repopulate Skyrim with the People of Dogs The DLC Dawnguard is required

Place dogs wherever you want through Skyrim ...

Kara (the scrolls vendor), Dar'Khat-Do and her dog, Rika and her wolves, wait to meet you near the Western Watchtower (Whiterun)



23 variants (Huskies/German Shepherd/Shibas/Akitas/Dog/Dogs Statues/Spectral Dog)


5 Dogs are following you

18 Dogs stay at the chosen place

Place a dog statue ... The "dog" is walking !! ... Kill him ! … It's a statue !





HORDES of Dogs

This mod adds the ability to quickly create hordes of creatures (5, 15, 50, 100 ...MORE ?...ATTENTION with the freezes in your computer !)

To obtain these dogs, simply buy scrolls found with Kara and with some Merchants in Whiterun (Merchants: Belethor at the Belethor's General Goods, Elrindir at the Drunken Huntsman, Carlotta) Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into creatures.

In order to find the scrolls at Merchants, you must choose the mod for which you want to buy and place it at the bottom of the list when you launch the game.


Cyrodiilian Wolf Companion

You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks [www.nexusmods.com], or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel


Credits

HISSSSA for the Meshes/textures of these dogs in his mod

hs-dog [ux.getuploader.com]

Blog of Hissssa [hissssa.cocolog-nifty.com]

Aenkill for the textures of the different colors of Huskies (Brown,Grey,Alternative Grey,Pale Brown,Dark Brown,Black) in his mod Husky HD Recolor - Bran and Sceolang replacer [skyrim.nexusmods.com]("You are allowed to use the assets in this file without permission as long as you credit me") (+ the team: MangoMonkey "Unique Huskies Patch" and fix for "No Armors" mod; Edg3k tongue texture; Proxe -blenderartists.org- eye texture base). PlagueHush for the retexture of the mod of Aenkill Husky 2k Variants - An Automatic Variants Package [www.nexusmods.com] "With Aenkill's permission I've repaired the alpha channel holes in the original textures, darkened the glowing white of the husky undercoat to something a little more realistic (and that works better with ENBs)" ("Just give us both credit")

cansu for the texture of the German Shepherd in his mod GermanShepherd[skyrim.nexusmods.com] ("you can use it anyway you like")

The mesh of the new German Shepherd is from kgleaton01 in his mod Judah Working Dog [skyrim.nexusmods.com]

tumbajamba for the mesh of the New Armored Husky (« i decided to upload all my unreleased mount models as a modder resources ») in his mod Armored SabreCat Mount [www.nexusmods.com]

LorSakyamuni for the « Statues » of the dogs in the mod The Witcher 3 Monsters and Animals Resource Pack [www.nexusmods.com] (“You are allowed to use the assets in this file without permission as long as you credit me”,“Pack containing a lot of monsters and animals included in the game The Witcher 3: Wild Hunt. All the original assets belong to CD PROJEKT RED [en.cdprojektred.com] and are distributed with their permission. Feel free to use them, just remember to credit me.”)

Tedix for « Dar'Khat-Do » in Dar'Khat-Do [www.nexusmods.com]

MoRZiLLo and Renamon for « Rika » in Khajit Female Marriage [www.nexusmods.com] (« You can use at your own MOD or whatever you create without my permission.It's totally Free »)

Flatline42 for FC Kara the Pathfinder [www.nexusmods.com] (“You are allowed to use the assets in this file without permission as long as you credit me”)

Mihail Romanov for the Wolves in Wolves of Cyrodiil - Mihail Monsters and Animals (mihail immersive add-ons - wolf) [old.nexusmods.com]

Free sounds : universal-soundbank[www.universal-soundbank.com] - Sound Fishing [www.sound-fishing.net] - lasonotheque [lasonotheque.org] - soundbible [soundbible.com] - freesfx [www.freesfx.co.uk] - xeno-canto[www.xeno-canto.org]
18 opmerkingen
Xugabugala 30 dec 2018 om 6:43 
iI showed this mod to a friend,he become a furrie... We are not friends anymore
Maddog -HH- 7 nov 2018 om 22:51 
yeah i wanted them to be pets at my homes
Maddog -HH- 7 nov 2018 om 22:51 
great mod but game crashes
Hund 27 okt 2018 om 7:41 
I thought you meant that all the NPCs would be replaced with dogs.
I am dissapointed.
jrc 1 aug 2018 om 8:41 
This title had me worried....
Keulron 23 jul 2018 om 11:26 
Can they be pets?
jackiechang93 22 jul 2018 om 19:49 
Oh. ok. sorry
gg77  [auteur] 22 jul 2018 om 18:49 
no house in this mod

the mushroom house (on the sceen) is in my mod

Snails and Slugs with Horses 6.2.2

https://steamcommunity.com/sharedfiles/filedetails/?id=734359723

or Snails and Slugs of Skyrim 5.2.4

https://steamcommunity.com/sharedfiles/filedetails/?id=717202080
jackiechang93 22 jul 2018 om 17:43 
Ok, I found the vendors, but they don't have a house and it's kind of bothering me
I do like this mod, but I'm just letting you know so you can improve it and maybe fix the bugs
jackiechang93 3 jul 2018 om 1:37 
Nvm, Belethor also sells the scrolls