Company of Heroes 2

Company of Heroes 2

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Last Days Commander Set
   
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Item Type: tuning
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1.537 MB
25. dec. 2017 kl. 21:36
3. maj 2020 kl. 21:33
42 ændringsbemærkninger ( vis )

Abonner for at downloade
Last Days Commander Set

Beskrivelse
HOME OF THE ORIGINAL LEND LEASE ASSAULT REGIMENT
http://www.companyofheroes.com/blog/2019/02/25/new-commander-update-community-voting-results

This is a set of replacement commanders themed around the end of the war. There's one per faction. To use these commanders, select the Armor Company, Overwatch Doctrine, Royal Engineer Regiment, Assault Support Doctrine, or Counterattack Tactics- they have been modified into these new commanders.

For full functionality, please subscribe to this skin pack as well: https://steamcommunity.com/sharedfiles/filedetails/?id=1579076962
And here's a link to my other commander set mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1381427264

Leading Element Company (Armor)-
0 Easy 8
0 Mechanized Groups
3 Final Push- infantry captures points 2x as fast and receives 75% accuracy in friendly territory for 45 seconds. 70mu.
3 Supply Drop- copy/pasted from Wehr
6 P-47 Strafing Run

Last Ditch Doctrine (Overwatch)-
1 Early Warning
1 Desperation- allows volks to build Reinforcement Tunnels, which are camouflaged and work out of supply. 180mp, 20fu. Also unlocks the Last Ditch Volks upgrade, which gives back 40mp, reduces reinforcement cost and time by 20%, decreases pop by 1, takes away weapon 1 slot, and increases received accuracy by .15.
4 Tankbusters- a special version of Obersoldaten armed with 2 panzerschrecks. The suppressive fire ability was also replaced by the penal squad's homing satchel. 480mp, 40 per man.
6 Recoup Losses- a restored ability that returns 60% of the manpower value of soldier lost. Lasts for 30 seconds. 60mu.
8 PAK43 88mm cannon

Strategic Manoeuvre Regiment (Lend Lease Assault)-
0 Radio Intercept- copy/pasted from Soviets
2 Assault Section- an Infantry Section that doesn't have out-of-cover penalites. Equipped with a Tommy gun, Enfields with fewer movement penalties, and No. 77 WP Grenades for both smokescreen and anti-garrison use. Can fire Bren guns while moving. 320mp, 32 per man.
2 ML 4.2 Inch Mortar- mostly copied from the Soviets' HM-38 120mm, but with slightly smaller and faster shells. 340mp.
5 Stuart Mk. VI- similar to the USF Stuart. Includes the canister shot ability. 270mp, 70fu.
12 Strafing Support

Final Battle Doctrine (Assault Support)-
1 Sdkfz 251/8 Medical Halftrack- the 251, but with no flame projectors, and has a healing aura like the USF ambulance. 200mp, 30fu. At BP3, can be upgraded with a Retreat Point for 200mp.
1 Entrenching Tools
2 Riegel 43 AT Mine
4 Familiar Terrain- infantry sight, detection, and weapon ranges are increased for 45 seconds. 30mu.
7 Command Tank

Glorious Offensive Tactics (Counterattack)-
0 Tank Desant- T34/76s are replaced with a version that can carry one squad of infantry. The capture vet bonus is replaced with a toggle that increases speed at the expense of firepower.
1 Weapons Crate Drop
2 Engineer Salvage Kits- an upgrade for Combat Engineers that allows salvaging and adds a shock trooper to the squad. 40mp.
8 B4 Howitzer - Improved!
12 Zeroing Artillery- copy/pasted from OKW

As a little bonus, Rangers now have (improved) M1 Garands and modified vet rewards. This is to make them more different from the nearly identical Paratroopers. They are now better at range and focus more on weapon pickups than grenades.

I did my best to balance everything, but any feedback on that front is welcome.
17 kommentarer
Tiger Baron 12. jan. 2019 kl. 2:10 
Hey dude, thanks for the headsup on the coh2.org forums. Can you do me a favor and please replace the Stuart in your British Commander with an M10 Achilles similar to the All Units mod so we can test out the idea in practice? I'm also starting to really love your suggestion of the 4.2 inch mortar now that I think about it more. Cheers and have a nice day.
RoastinGhost  [ophavsmand] 16. mar. 2018 kl. 6:44 
CaptHyatt- to use the mod, you need to make a custom game and select the mod under the "tuning pack" section. Only one tuning pack type mod can be active at a time, so nothing should interfere.
CaptHyatt 15. mar. 2018 kl. 20:12 
Are there any other mods that would interfere with this specific one working? Doesn't seem to alter the commanders, even though it's shown as downloaded in the mod hub.
Haze22 9. mar. 2018 kl. 7:07 
Umm, i can't find it in game manager. Yes, i subscribed it
RoastinGhost  [ophavsmand] 5. mar. 2018 kl. 21:56 
The Soviet commander is ready! I ended up reusing more abilities than I planned to, though.
TooMan164RuS 1. mar. 2018 kl. 23:59 
It is good news, comrad RoastinGhost! Will wait for an update
RoastinGhost  [ophavsmand] 1. mar. 2018 kl. 18:15 
Also, rdobson- the modded-in commanders now replace default ones!
RoastinGhost  [ophavsmand] 1. mar. 2018 kl. 18:13 
It will be! I have a red army commander concept I'm pretty happy with, but it'll take a while to implement since 4 of the 5 abilities will be new.
TooMan164RuS 1. mar. 2018 kl. 10:44 
Is the Red Army will be in that modification?
RoastinGhost  [ophavsmand] 26. feb. 2018 kl. 20:46 
Ok :) I'm not sure how difficult the change will be, but I will work on that!