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Nahlásit problém s překladem
So, with Mobility as an example, 11-13 with a step size of 1 is 11,12,13, (and with Crits, a roll of 13 can also get a 14 50% of the time). Effectively, 1/3, 1/3, 1/6, and 1/6.
If the range was 10-13, it would be 10,11,12,13,14 (Crit), so 1/4,1/4,1/4,1/8,1/8.
Changing the step size can also do this. say it was 10-14 with a step size 2. That's 10,12,14, 16(crit). So, 1/3,1/3,1/6,1/6.
It's sort of 1/(stepsPossible), except on the last one which (with 50% crit enabled) is half that chance.
Does that help explain things better?
Just need to try ifit works!
But probably will
Thanks a lot for those amazing returning features
https://github.com/X2CommunityCore/xcom2-launcher
If you already have it, maybe try "Tools>Clean Mods" It might reset them to default, but they should show.
It doesnt show up in my mod manager if i subscribe to it x)
sry im not sure if im doing sth wrong or someone else had this problem before but yeah i cant activate the mod
It will either start working with a new campaign right away, or should start kicking-in and adjusting new, recruitable soldiers on existing campaigns at the start of your next month. Note: Soldiers already in the recruitment pool or barracks shouldn't be affected, so it can take time for it to start having a noticeable effect on existing games.